Heroes Of Might And Magic Olden Era Patch #17 (12th November 2026)
Unfrozen released patch #17 for Heroes Of Might And Magic Olden Era, reducing Red Dragon stats and adjusting AI behaviour.

Unfrozen has released patch #17 for Heroes Of Might And Magic Olden Era, which weakened the Red Dragon. The official changelog lists the following reductions to the creature's stats: Health Points from 300 to 250, Defence from 34 to 33, Damage from 60-80 to 45-70, and Initiative from 12 to 11. Read the official notes on Steam.
On Normal difficulty, AI heroes no longer use the Dimension Door and Second Wind spells. On Moderate difficulty, AI heroes no longer use the Second Wind spell. Many AI behaviour parameters were tuned, and as a result the computer now plays less aggressively.
The sizes of creature stacks offered for selection in Arena Mode were changed. The biggest adjustments were made to high-tier creatures due to the change in the Attack and Defense formula. All creatures are listed in the following order: base creature / upgraded creature / alternative upgrade.
Waiting and skipping a turn in battle will now take at least one second off the timer. If you quickly skip several turns in a row, one second will be deducted for each action. The effectiveness of the Righteousness skill's active abilities was adjusted. Song of Wrath additional damage changed from 6/6/6 + 2/4/6 for every 2 hero levels to 8/8/8 + 4/6/8 for every 2 hero levels. Plea for Healing health restored changed from 12/12/12 + 2/4/6 for every 4 hero levels to 12/12/12 + 4/6/8 for every 4 hero levels.
On the Jebus Cross template, a bug was fixed where the external creature dwellings in one of the side areas still had triple base growth. On the Exodus template, the amount of common resources in the players' starting areas was increased. The Temple law Sacred Protection now works correctly, and the Tactical Guide artifact no longer lets you view detailed information about the enemy hero in battle. Unfrozen plans to release the next major update, which will include several new maps for PvE fans, before the end of the year.
Full Patch Notes
▲ Buff▼ Nerf✓ Fix◆ TweakGreetings, Heroes!
Here's a small patch: we've slightly updated how the timer works, strengthened the prayers of the "Righteousness" skill, weakened the Red Dragon, made the computer opponent less aggressive, adjusted stack sizes in Arena mode, and fixed several bugs.
Meanwhile, the team is hard at work on the next major update, which we plan to release before the end of the year. Among other things, it will include several new maps for PvE fans. Stay tuned!
We would also wish to ask if you would consider taking a moment to leave a Steam review — it would be amazing support for our team and for Olden Era, as it makes it easier for others to discover the game.
Changelog
v. 0.82.09
General Changes
- Waiting and skipping a turn in battle from now on will take at least one second off the timer. If you quickly skip several turns in a row, one second will be deducted for each action.
Computer Opponent
- "Normal" difficulty: AI heroes no longer use the "Dimension Door" and "Second Wind" spells.
- "Moderate" difficulty: AI heroes no longer use the "Second Wind" spell.
- Tuned many AI behavior parameters — as a result, it now plays less aggressively.
Skills
"Righteousness"
- Adjusted the effectiveness of the skill's active abilities:
- "Song of Wrath" — additional damage:
- Before: 6/6/6 + 2/4/6 for every 2 hero levels.
- After: 8/8/8 + 4/6/8 for every 2 hero levels.
- Before: 12/12/12 + 2/4/6 for every 4 hero levels.
- After: 12/12/12 + 4/6/8 for every 4 hero levels.
Creatures
Red Dragon
- The creature's stats have been reduced:
- Health Points: 300 → 250
- Defense: 34 → 33
- Damage: 60-80 → 45-70
- Initiative: 12 → 11
Templates
- Jebus Cross: fixed a bug where the external creature dwellings in one of the side areas still had triple base growth.
- Exodus:
- Slightly increased the number of objects that grant experience in the players' starting areas.
- Increased the amount of common resources in the players' starting areas.
Arena Mode
- Changed the sizes of creature stacks offered for selection. The biggest adjustments were made to high-tier creatures due to the change in the Attack and Defense formula.
- All creatures are listed in the following order: base creature / upgraded creature / alternative upgrade.
Temple
- Swordsman: 225 / 170 / 170 → 210 / 160 / 160
- Crossbowman: 155 / 115 / 115 → 140 / 105 / 105
- Griffin: 84 / 60 / 60 → 72 / 52 / 52
- Lightweaver: 74 / 52 / 52 → 58 / 40 / 40
- Cavalry: 33 / 22 / 22 → 25 / 17 / 17
- Inquisitor: 29 / 18 / 18 → 21 / 13 / 13
- Angel: 13 / 7 / 7 → 9 / 5 / 5
Necropolis
- Skeleton: 450 / 350 / 350 → 420 / 325 / 325
- Wight: 235 / 175 / 175 → 205 / 150 / 150
- Undead Pet: 152 / 106 / 106 → 128 / 90 / 90
- Graverobber: 90 / 62 / 62 → 72 / 48 / 48
- Lich: 57 / 37 / 37 → 41 / 27 / 27
- Dread Knight: 35 / 22 / 22 → 26 / 16 / 16
- Vampire: 26 / 15 / 15 → 19 / 11 / 11
Grove
- Faun: 135 / 105 / 105 → 130 / 100 / 100
- Hoplet: 105 / 75 / 75 → 95 / 70 / 70
- Vine Iriyad: 86 / 62 / 62 → 72 / 52 / 52
- Naiad: 64 / 46 / 46 → 50 / 34 / 34
- Herbomancer: 46 / 31 / 31 → 32 / 22 / 22
- Qilin: 31 / 19 / 19 → 22 / 14 / 14
- Phoenix: 11 / 6 / 6 → 7 / 4 / 4
Schism
- Ra’Shoth: 260 / 205 / 205 → 245 / 190 / 190
- Cultist: 155 / 115 / 115 → 140 / 105 / 105
- Aga’Shoth Rider: 92 / 66 / 66 → 78 / 56 / 56
- Grand Shoth: 64 / 44 / 44 → 52 / 36 / 36
- Concubus: 47 / 31 / 31 → 36 / 24 / 24
- Arbitrator: 31 / 19 / 19 → 24 / 14 / 14
- Abyssal Envoy: 13 / 8 / 8 → 9 / 5 / 5
Hive
- Parasite: 205 / 155 / 155 → 190 / 145 / 145
- Locust: 130 / 95 / 95 → 115 / 85 / 85
- Hornet: 104 / 74 / 74 → 80 / 58 / 58
- Scorpion: 74 / 52 / 52 → 58 / 40 / 40
- Reaver: 37 / 25 / 25 → 29 / 19 / 19
- Waurms: 28 / 18 / 18 → 22 / 13 / 13
- Hive Queen: 14 / 8 / 8 → 10 / 6 / 6
Dungeon
- Troglodyte: 345 / 265 / 265 → 320 / 245 / 245
- Infiltrator: 155 / 115 / 115 → 140 / 105 / 105
- Onyx Dancer: 88 / 62 / 62 → 74 / 52 / 52
- Minotaur: 66 / 46 / 46 → 48 / 34 / 34
- Medusa: 50 / 34 / 34 → 35 / 24 / 24
- Hydra: 29 / 18 / 18 → 21 / 13 / 13
- Cave Dragon: 10 / 6 / 6 → 7 / 4 / 4
Neutral Creatures
- Tier 1: 210 → 195
- Tier 2: 125 → 110
- Tier 3: 68 → 56
- Tier 4: 46 → 34
- Tier 5: 36 → 26
- Tier 6: 22 → 15
- Tier 7: 7 → 5
Bug Fixes
- The Temple law "Sacred Protection" from now on works correctly.
- The "Tactical Guide" artifact no longer lets you view detailed information about the enemy hero in battle.
Official Wiki
New to the series or a returning veteran? We have an Official Community Wiki for you to master the art of war! Thanks to active community members, it has detailed breakdowns of unit stats, spell tiers, and other detailed data for those who wish to dig deeper. You, our community, are the gift that keeps on giving!
Join the Community
Stay informed and share your victories with the community! Follow us on Discord, Steam and Facebook for the latest patch notes, community discussions and chit chat with our team! We would also like to take this opportunity to give a shoutout to the unofficial community subreddit, where you’re also welcome to share your thoughts!
Thanks for your reports — keep sending in bug reports, it helps us make the game better!
With love,
💙 Unfrozen
Sources
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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