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Patch NotesMechabellum1.11.0.2a

Mechabellum 1.11.0.2a Patch Notes (3rd July 2026)

Mechabellum receives a targeted hotfix addressing the problematic Experimental Death Knell Tech, plus visual corrections for two units.

Nathan Lees1 min read
Mechabellum mech units in tactical combat formation on battlefield
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Update 1.11.0.2a lands today with a focused set of fixes tackling one of the more disruptive issues plaguing recent matches. The Experimental Death Knell Tech has been causing friction in squad composition decisions, and this patch finally addresses it.

Beyond the headline fix, Mechabellum's team has cleaned up visual problems affecting both Forest Eye and Mustang, which should make unit identification and feedback clearer during combat. These aren't sweeping changes, but they're the kind of precision work that stops small annoyances from snowballing into larger balance headaches.

If you've been holding off on experimenting with Death Knell builds, this patch removes one barrier to trying them out. The full breakdown, including the specific Death Knell Tech adjustment, is below.

Full Patch Notes

Fix

Bugfixes

  • Fixed an issue related to Experimental Death Knell Tech
  • Fixed a visual issue related to the Map Forest Eye
  • Fixed a visual issue related to Mustang

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

Sources

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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