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Patch Notes1 min read

Mechabellum 1.10.1.1 Patch Notes (23rd April 2026)

Mountain's Smoke Bomb and Gun-launched Missile get reined in as players find their cost-effectiveness outpacing other Techs.

Nathan Lees
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Mountain is the focus of update 1.10.1.1, which landed today and targets a handful of Techs that have quietly become too efficient as the playerbase gets more creative with unit compositions.

The developers are explicit about why: buffs applied to Mountain's niche Techs last year are now causing problems, with Gun-launched Missile's rocket splash radius dropping from 25 to 15, and Smoke Bomb getting both a cost hike (250 to 350) and fewer bombs per launch (10 down to 8). Those are meaningful hits to two Techs that were clearly doing more work than intended. Mustang's Culling Rounds also gets a cost bump from 100 to 150, while Arclight sees its base cost nudged up alongside a cheaper Charged Shot, a small rebalance that might actually make Charged Shot builds more viable.

It's a focused patch rather than a sweeping one, but the Mountain changes in particular should shift how players build around that unit at higher levels. A few display bugs tied to Sandworm and the Abyss are fixed too. Here's everything that changed.

Full Patch Notes

Balance Adjustments

Mountain

  • \[Gun-launched Missile] Rocket splash radius 25 → 15
  • \[Smoke Bomb] Cost 250 → 350, number of smoke bombs launched 10 → 8
Developer's note: Last year, we buffed some niche Techs of Mountain. Recently, as players explore different Mountain tactics more, the high cost-effectiveness of these niche Techs has become a problem. The goal of this adjustment is to make  the cost-effectiveness of these Techs similar to that of other Techs.

Mustang

  • \[Culling Rounds] Cost 100 → 150

Arclight

  • \ Cost 200 → 250
  • \[Charged Shot] Cost 200 → 150

Bugfixes

  • Fix the issue where some interface elements are too blurry under low graphics settings
  • Fixed a display issue of the experimental Sandworm
  • Fixed a display issue related to the Abyss \
  • Fixed a data error caused by Mountain \[Photon Loop]

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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