
Gray Zone Warfare Hotfix 0.4.3.1 Now Live - Changelog (22nd May 2026)
Gray Zone Warfare gets another hotfix today, with MADFINGER pushing 0.4.3.1 live on May 22nd.
A day after 0.4.3.0 landed, MADFINGER is back with another pass. Hotfix 0.4.3.1 is live now, and the quick turnaround suggests the team spotted something in yesterday's build that needed addressing fast.
The source material is light on specifics for this one, so the full notes below will tell you exactly what moved. What I'd keep an eye on: any follow-up to the AI behaviour and nighttime visibility changes that came in with the previous patch. Those were the bigger gameplay shifts, and hotfixes this close together often clean up edge cases those systems introduced.
MADFINGER also has a 25% Steam sale running on all GZW editions until May 25th at 8 AM PDT, so if you've been sitting on the fence about upgrading your edition or dragging a friend in, the timing works out. Full patch notes below.
Full Patch Notes
Hey, everyone,
We're happy to announce a 25% Steam sale on all editions of GZW, starting on May 14, at 8 AM PDT / 5 PM CEST and running until May 25, at 8 AM PDT / 5 PM CEST.
It’s the perfect opportunity to jump into the game, upgrade your edition, or get your friends on board to play with you!
Edition Upgrades
If you’d like to further support the development of Gray Zone Warfare, you can upgrade to one of the higher editions.
Each edition includes additional gear, weapons, and resources, giving PMCs a stronger starting point while offering extra value to those supporting the game’s continued development.Supporter Editionowners also receive exclusive morale patches.
Learn more about the editions here.
What's New
Freshly deployed, Patch 0.4.2.0 introduces an experimental player visibility system displayed through a HUD widget. This feature works alongside nighttime lighting adjustments, making nights significantly darker. The patch also brings AI behavior improvements, gameplay tweaks, and fixes for a wide range of community-reported issues.
Watch the devlog for a full overview or read the changelog on Steam.
Every Move Matters,
MADFINGER Games Team
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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