Far Far West FFW Early Access - Hotfix 0.1.1.17 Notes (18th June 2026)
Far Far West gets a stability and balance pass, fixing mount interactions and several Jokers that were working incorrectly.

Hotfix 0.1.1.17 lands with a focus on fixing what shouldn't have been broken in the first place. The big one: Joker Relentless was living on weapons when it should've only been on the hero, and now it's been corrected. That's the kind of foundational mistake that warps your entire build variety, so getting it right matters.
Beyond the Joker fixes, there's solid quality-of-life work here. Mounting no longer lets you drop Jokers (which was causing stat tracking nightmares), the on-hit damage indicator now actually points in the right direction, and GPU optimization should make the Woodlands map run noticeably smoother. Gamepad support gets some love too, XP Tickets now work with a controller, and several menu bugs that were locking out controller players are gone.
The localization fixes for Japanese, Russian, and Chinese text overlapping are worth noting if you play in those languages. Check the full notes for the complete list of 20+ bugfixes, including some nasty soft-locks and leaderboard issues.
Full Patch Notes
▼ Nerf✓ Fix◆ TweakHowdy y'all! Here's another hotfix for ya' ENJOY!
As always, we read and listen to your feedback on our changes! If we added or modified something and the community thinks it shouldn't be this way, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch once you've tried it out!
QUALITY OF LIFE
- Joker dropping is now disabled while using a mount (this used to cause a lot of issues when updating players’ statistics, which is something we cannot fix. Our best solution to prevent this from happening is removing the ability entirely, which should not impact many situations)
- Reworked the on-hit damage indicator: it is now reliable and correctly shows the direction the damage is coming from
- XP Tickets can now be used with a gamepad
- Animals now have proper shadows
- GPU Optimization (especially noticeable on Woodlands map!)
BUGFIXES
Very minor bugfixes and tweaks are not listed
Fixed +20 bugs, including:
- The Vulture's shield no longer stays forever after you have destroyed all the flying skulls
- Localized lines introduced in the previous patch that weren’t localized
- Fixed Japanese, Russian, and Chinese localization texts that were overlapping and/or going offscreen
- Fixed an ADS glitch that happened when aiming during an emote and canceling it by moving
- The cursor no longer randomly disappears in menus when using a gamepad
- Fixed Bestiary buttons that would not work with a gamepad
- Fixed damage numbers that would not appear when killing enemies with bow explosions
- Fixed an empty "Hero" slot that could appear in the leaderboard when playing with the Boomerang
- Fixed a soft-lock where emptying the Revolver's ammo reserve under Fanning Ace kept you stuck in a reload state while permanently stacking the Joker Run And Reload effect
- A client dying while mounted no longer accidentally triggers the host's Second Wind
- Joker Relentless: removed from weapons and now works properly on the hero (it should have been on the hero only this whole time)
- Joker Chad: now properly shows the Wandering Trader on the map
- Joker Run and Gun: now properly uses diminishing returns
- Joker Rampage: no longer available on the Sheriff Stars (doesn’t work anymore with the rework)
- Joker Hit Me: now properly applies while mounted
- Joker Speedster: aiming or being in water no longer incorrectly reduces its damage
Thanks for readin'! See y'all next time.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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