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Patch NotesEnlisted0.7.5.94

Enlisted 0.7.5.94 Patch Notes (23rd June 2026)

A focused update addressing weapon audio, vehicle handling, and PlayStation gamepad support for vehicle customization.

Nathan Lees2 min read
Enlisted military combat game with aircraft and vehicles on Sword Beach invasion map
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Enlisted's 0.7.5.94 update landed today with a mix of audio tweaks, vehicle fixes, and quality-of-life improvements that should smooth out some persistent frustrations. If you've flown that fighter, you'll know the old audio was embarrassingly thin. On the ground, PlayStation players can now apply decals and decorators to vehicles via gamepad, which should have been working from day one but at least it's fixed now. The Type 1 Ho-Ha's braking issue is another welcome fix; that sharp stop on low-speed turns was a handling nightmare.

Spawn point improvements on Sword Beach's Invasion and Confrontation variants should reduce some of the spawn-trap frustration those maps have been known for, though we'll see how much that actually changes player flow once people get boots on the ground. There's also a water foam fix that's more visual polish than gameplay impact.

Check the full notes below for all the details.

Full Patch Notes

Buff Fix
  • Fixed the firing sound of the 20 mm M3 cannon on the F7F-1, now it is louder and more appropriate for the caliber of the weapon.
  • Fixed an issue that made it impossible to apply decals and decorators to vehicles when using a gamepad on PlayStation.
  • Fixed a bug that caused the Type 1 Ho-Ha (Japan, Premium) to brake sharply and stop when turning at low speed.
  • Fixed the appearance of foam on water.
  • Improved the placement of infantry spawn points in the "Sword beach (Invasion)" and "Sword beach (Confrontation)" missions.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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