CS2 Counter-Strike 2 Update Patch Notes (17th April 2026)
Valve's latest CS2 beta patch is all about Animgraph 2, tidying up animation issues that have been bugging players in the opt-in build.

This one is squarely aimed at players already in the Animgraph 2 beta. Valve pushed a new update on April 17th that addresses a handful of animation issues introduced or flagged during the AG2 testing period, and while it's not a sweeping overhaul, some of these fixes matter more than they might look on paper.
The counter-strafe animation head dip adjustment is the one I'd keep an eye on. Head dip during counter-strafing is the kind of visual noise that can make it harder to read your own movement and positioning at a glance, so tightening that up is a practical improvement, not just a cosmetic one. The HE grenade throwmodel fix and foot IK adjustment when idle are smaller, but they're the sort of persistent visual jank that erodes confidence in an animation system that's still in beta.
If you're not already opted into the Animgraph 2 beta build, you'll need to follow Valve's opt-in instructions via Steam support to see any of this. Valve is still collecting feedback at csgoteamfeedback@valvesoftware.com with the subject line "AG2 Beta", and given how incremental these patches are, that feedback loop seems to be working. Everything in the update is listed below.
Full Patch Notes
✓ Fix◆ TweakThe following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A
To report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".
ANIMGRAPH 2
- Fixed viewmodel and worldmodel HE grenade throw
- Adjusted foot IK when idle
- Minor polish for turn animations when planting
- Fixed fast-weapon switching when holding inspect
- Minor adjustments to viewmodel animations
- Adjusted counter-strafe animation head dip amount
Please note that the client may produce a fatal error message when attempting to connect to a server running a different build.
Sources
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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