
Company of Heroes 3 Hot Fix 2.4.2 Patch Notes (27th May 2026)
Hot Fix 2.4.2 is live for Company of Heroes 3, targeting camouflage exploits, a mobile-suppression bug, and several unit ability issues.
A handful of bugs that have been quietly warping Company of Heroes 3's balance got addressed today with Hot Fix 2.4.2. It's a small patch, but a few of these fixes matter more than the list length suggests.
The biggest gameplay-affecting change is the Flakvierling Halftrack suppression fix. A unit that could suppress enemies while moving was never going to be balanced, and I'm surprised it took this long to catch. The Battlefield Espionage Battlegroup camouflage bonus exploit is also gone, along with a messy SSB Commando bug that was stacking First-Strike modifiers and pushing their ambush damage well above intended levels. Relic has kept the Commandos' ambush bonuses elevated compared to other units given their fragility and high cost, bumping their First-Strike modifiers to 40% damage and 75% accuracy, so they're not getting gutted entirely. The Sturmtiger fix is worth a mention too: it was failing to destroy abandoned team weapons and emplacements at point of impact, which is a pretty fundamental failure for a siege weapon.
None of this reshapes the meta overnight, but cleaning up stacking bonuses and suppression-on-the-move exploits is exactly what a hotfix should do. Here's everything that changed.
Full Patch Notes
Today’s Hot Fix addresses several gameplay issues. Thank you to everyone who has submitted feedback; you can continue reporting any additional issues by visiting the Relic Help Portal and submitting a new request.
General Changes
- Fixed an issue where the Flakvierling Halftrack was able to suppress units while moving
- Fixed an issue where the Battlefield Espionage Battlegroup applied additional offensive bonuses to certain units that were camouflaged
- Fixed an issue where the 251/16 Flammpanzerwagen got the 251 Medium Carrier's veterancy bonuses for planting Riegel mines at Veterancy 3
- A.I. will no longer use the Skirmisher Package Rifle Grenades without the Skirmisher Package
- Fixed an issue where the Sturmtiger was failing to destroy abandoned team weapons and emplacements at the point of impact as intended
- Fixed an issue where Tungsten Rounds caused the Panzer III N's short 75mm to fire a direct-fire projectile
- Fixed issue where Elite Forces - Crack Armor weapon swap can cause loss of tungsten core weapon on that vehicle
We are partially fixing a bug with the SSB Commandos that saw them get more bonuses than intended from camouflage, however, we are keeping their ambush bonuses higher than other ambush troops due to their low durability, high opportunity cost to make them strong, and the Battlegroup lacks a traditional strong late game.
- Fixed an issue where the SSB Commandos would get a speed boost when attacking from camouflage at Veterancy 3
- Fixed an issue where the unit got two First-Strike bonus modifiers
- SSB Commando camouflage First-Strike modifiers increased from 25% damage and 40% accuracy to 40% damage and 75% accuracy (could previously reach +56.3% damage and +96% accuracy)
Known Issues Under Investigation
The team at Relic is constantly reviewing issues reported by the community and adjusting priorities to address the most frequently occurring issues. Thank you for all your submissions to help.relic.com. To see a comprehensive list of the issues we are currently tracking, please refer to the 2.4.0 Update Patch Notes.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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