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Patch NotesCompany of Heroes 33.0.1

Company of Heroes 3 3.0.1 Hot Fix Patch Notes (10th November 2026)

Company of Heroes 3 receives version 3.0.1, fixing exploits, crashes, matchmaking limits, and adding rain to Pisa Centrale.

Nathan Lees4 min read
Company of Heroes 3 Saboteur unit navigating battlefield terrain during combat operations
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Relic Entertainment has released version 3.0.1 for Company of Heroes 3, a hot fix addressing several gameplay, map, and localization issues. Many of the fixes and changes included in the update are thanks to community feedback. Read the official notes on Steam.

Relic fixed an exploit that allowed Saboteurs to generate extra munitions when Munition Surplus was upgraded. Some duplicate weapon data that was causing desync issues was removed or fixed. A case where the Jäger Squad was able to acquire both the Recon Package and Panzerschreck upgrades was also fixed.

Relic said the ELO Spread was not working as intended and that it was possible to automatch with a second player with 1000+ ELO difference. A maximum ELO difference and a maximum ELO difference for party of 1000 have been enabled across 1v1, 2v2, 3v3, and 4v4 modes. The team said it will continue to monitor these changes and make further adjustments as necessary.

Relic fixed a rare condition that was causing an occasional crash when parachuting units are killed in the air. It also fixed a crash that occurred when ending a match and several localization issues, including formatting. Retreat points that sometimes did not work until toggled off and on when captured from the enemy were fixed as well.

Rainy weather has been added to (4) Pisa Centrale, to ensure there is some foul weather present in the 2vs2 Quickmatch map pool. New audio events were added to (4) Pisa Centrale, to ensure rain sound effects trigger on launch, change as the rain declines, and turn off when the rain ends. Multiplayer data from the old version of Rapido River Crossing was reconnected to the new version. The new version was appearing correctly in Quick match and other modes, but it was failing to connect to the Map Preference system, which was pointed towards the old version of the map. Red placeholder measurement lines on Qattara Depression have been removed. Combat slots for a factory building found in Ancona Railyard and North Africa maps were adjusted to enable more units to fire from the rooftop.

The team said it will continue to monitor the multiplayer meta and matchmaking feedback in the coming days. They directed players to report remaining bugs via the help portal and referenced the 3.0.0 Update Patch Notes for a comprehensive list of known issues currently under investigation.

Full Patch Notes

▲ Buff▼ Nerf✓ Fix◆ Tweak

Today's hot fix addresses several gameplay, map, and localization issues. Many of the fixes and changes included in today’s update are thanks to your feedback. We will continue to monitor the multiplayer meta and matchmaking feedback in the coming days. Please report bugs or share your feedback on the help portal.

General Changes

  • Fixed an exploit that allow Saboteurs to generate extra munitions when Munition Surplus was upgraded
  • Removed/fixed some duplicate weapon data that was causing desync issues
  • Fixed case where Jäger Squad was able to acquire both Recon Package and Panzerschreck upgrades
  • Fixed retreat points sometimes not working until toggled off and on when captured from enemy
  • We are continuing to make adjustments to matchmaking as the ELO Spread was not working as intended. It was possible to automatch with a second player with 1000+ ELO difference. We have enabled a maximum ELO difference and maximum ELO difference for party of 1000 across 1v1, 2v2, 3v3, and 4v4 modes. We will continue to monitor these changes and make further adjustments as necessary
  • Fixed a rare condition which was causing an occasional crash when parachuting units are killed in the air
  • Fixed a crash that occurred when ending a match
  • Fixed several localization issues, including formatting

Map/Audio Fixes:

  • Rainy weather has been added to (4) Pisa Centrale, to ensure there is some foul weather present in the 2vs2 Quickmatch map pool
  • Added new audio events to (4) Pisa Centrale, to ensure rain sound effects (SFX) trigger on launch, rain SFX changes as the rain declines, and turns off when the rain ends
  • Reconnected multiplayer data from the old version of Rapido River Crossing to the new version. While the new version was appearing correctly in Quick match and other modes, it was failing to connect to the Map Preference system, which was pointed towards the old version of the map
  • Red, placeholder measurement lines on Qattara Depression have been removed
  • Adjusted combat slots for a factory building found in Ancona Railyard and North Africa maps to enable more units to fire from the rooftop

Known Issues Under Investigation

The team at Relic is constantly reviewing issues reported by the community and adjusting priorities to address the most frequently occurring issues. Thank you for all your submissions to help.relic.com. To see a comprehensive list of the issues we are currently tracking, please refer to the 3.0.0 Update Patch Notes.

Sources

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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