Brighter Shores Stonemason Talismans Patch Notes (8th June 2026)
Brighter Shores adds a new talisman system tied to fishing, plus some welcome quality-of-life tweaks and schedule adjustments.

Brighter Shores gets a fishing-focused update today with Stonemason talismans now available in the waters around Hopeport. You'll reel in nine talismans, one for each Fisher milestone, and slot them into beams in the Stonemasonry room to double your chances of crafting uncommon or rare weapons across nine different categories, from Flint Ranged to Andesite Melee.
Beyond the talisman grind, the patch shuffles the roadmap slightly. Bonewright talismans are now two weeks out instead of four, which honestly feels like the studio heard players getting impatient. Bounties got renamed too: Botanist bounties are now Chameleon Plants, and Forager bounties became Buried Supplies, better names that actually hint at what you're doing.
The quality-of-life win here is drag-and-drop depositing to banks and storage rifts, which saves you from clicking through menus repeatedly. A few navigation bugs got squashed as well, including one that blocked movement between Liberty Walk and Crenopolis Market. Check the full notes below for the complete talisman breakdown and all the fixes.
Full Patch Notes
Stonemason talismans can now be found floating in the sea around Hopeport. They can be fished from the sea using the Fisher profession. There are 9 Stonemason talismans, with one for each milestone of Fisher, starting at milestone 1. Once fished, you must place the talisman on the appropriate beam in the Stonemasonry room to get the benefit.
Each of the 9 talismans doubles the chance of crafting an uncommon or rare weapon in a specific category.
For Stonemason, these categories are:
- Flint Ranged Weapons
- Basalt Melee Weapons
- Granite Ranged Weapons
- Andesite Melee Weapons
- Deathstone Shields
- Flint Melee Weapons
- Basalt Ranged Weapons
- Granite Melee Weapons
- Andesite Ranged Weapons
You can find more information on Stonemason talismans in the Fisher profession interface.
Launch schedule changes
We have made the following adjustments to the launch schedule:
• Bonewright Talismans will now launch in two weeks. We didn't want Bonewrights to have to wait an additional two weeks for their talismans.
• Botanist bounties are now called Chameleon Plants to better reflect what they will entail.
• Forager bounties are now called 'Buried Supplies' to better reflect what they will entail. They also take the place originally occupied by Botanist bounties.
Quality of life improvements
• You can now drag and drop items onto a bank or storage rift to deposit them. This will deposit all of that item (like the Deposit All option on an item when you open the storage rift).
Bug fixes
• Fix a bug which prevents you walking from Liberty Walk into Crenopolis Market Portal Stone when not rendering adjacent rooms.
• Fix a bug which can prevent a bounty being taken again after being abandoned.
• Fix a bug where you can incorrectly rotate a filled pipe in Filtration Station.
• Fix various typos.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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