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Too Young? Stellar Blade Boss Says Play It Before You Judge

Shift Up's CEO says players won't have concerns about Evie's young appearance once they play the game. He also promised her outfits will be 'even more appealing' than Eve's, which is a hell of a thing to say right now.

Nathan Lees4 min read
Evie, the new protagonist of Stellar Blade Blood Rain, in combat stance
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"If you actually play the game, you will not think that." That's Shift Up CEO Hyung-tae Kim's answer to everyone raising concerns about Stellar Blade: Blood Rain's new protagonist, Evie, looking uncomfortably young while being sexualized in the same way as her predecessor. In an interview with IGN, Kim acknowledged that Evie is intentionally younger, shorter, and smaller than Eve, then pivoted to talking about her personality and combat style as though that addresses the issue people are actually raising.

Kim's full quote in context. "Yes. She is younger. She's smaller in size. She's shorter than Eve, but she has a stronger personality and engages in much tougher battles," he said. "And she's actually part of a special squad that chases after a group of terrorists who cause terror attacks here and there in the city." He went on to say that Evie's personality, dialogue, and battle animations would combine to make her a "very lovable character."

None of that engages with the actual criticism. Nobody is saying Evie can't be a younger character. Nobody is saying she can't be short. The concern, which has been loud and specific since the Summer Game Fest reveal on June 5, is about a character who reads as visibly younger than Eve being placed in the same overtly sexualized framing. Kim's response sidesteps that entirely by talking about personality traits and combat mechanics, which are completely separate from how the character is visually presented in cutscenes and promotional material. I've seen PR non-answers before, but this one is particularly frustrating because it pretends the question being asked is different from the one people are actually asking.

"Even More Appealing"

What makes Kim's deflection worse is what came next. When asked about Evie's outfits in Blood Rain, he told IGN: "It will be even more appealing. That's all we can say." Given that the original Stellar Blade featured outfits like the Skin Suit, which was about as close to wearing nothing as a character model can get, "even more appealing" applied to a younger-looking character is an alarming thing to tease. If Kim wanted to calm people down, this was the opposite of how to do it.

The original Stellar Blade already sat in a complicated space. Eve's design drew both enthusiastic fans and sharp criticism, and the game became a flashpoint in the usual culture war noise that drowns out any productive conversation. A common complaint from players who actually finished the game was that Eve had almost no personality; she was a blank slate whose primary appeal was visual. Kim seems aware of this, saying the team wanted Evie to have "a stronger and more memorable personality" and that player feedback about deeper characterization was taken on board. Fine. Good, even. But improving a character's writing doesn't retroactively justify making a younger-looking character more sexualized than the last one.

Kim also addressed why Eve isn't returning as the lead, framing it as a story decision without giving details. "Once you have played the sequel, you will see that Eve's backstory will be more memorable," he said, promising connections between the two games that would pay off for returning players. Blood Rain moves the setting from the ruined open world of the first game into a cyberpunk city inspired by locations across Korea, Japan, and Hong Kong, with Evie hunting a terrorist organization called Scarlet Sin.

I don't think Kim is being malicious here. I think he's being dismissive, and in 2026, that's its own problem. When a significant portion of your audience looks at a trailer and immediately flags that a character looks too young for the way she's being presented, "just play it and you'll feel differently" is not a serious response. It's a hand-wave. It tells concerned players that their reaction doesn't matter until they've already bought the game, which is convenient for the people selling it. Stellar Blade: Blood Rain doesn't have a release date or confirmed platforms yet, though the original is available on PS5 and PC, with a Switch 2 port announced.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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