$1,049 Steam Machine Could Cost Even More by 2027
Valve's own engineers say what you're paying for memory at retail is months behind what they're seeing at the supply level. The Steam Machine's $1,049 starting price might just be the floor.

When Valve launched the Steam Machine at $1,049 for the base 512GB model, the reaction was predictable: sticker shock. But according to two of the engineers who built the thing, that price reflects a supply reality that's already months out of date. The actual cost of components has kept climbing since then, and retail hasn't caught up yet.
In an interview with Bloomberg, as reported by PC Gamer, Valve engineer Yazan Aldehayyat laid it out plainly:
"Honestly, it's still getting worse. Just in case people are not aware. What people are seeing on retail shelves right now, from our observations, is lagging what we're seeing from a bulk supply by at least three to six months."
That three-to-six-month lag is the detail that should worry anyone considering a purchase in the next year. If bulk prices are already worse than what consumers see today, the retail sticker on the Steam Machine and virtually every other piece of gaming hardware is headed up, not down. Fellow Valve engineer Pierre-Loup Griffais added that production is constrained by how much memory Valve can physically acquire: "We're basically building everything we can get our hands on. We're limited by memory capacity, for sure."
The Steam Machine's most expensive configuration, a 2TB model bundled with a Steam Controller, already sits at $1,428. Valve has previously said it would love to make the device more affordable but warned a price drop wouldn't arrive any time soon. Aldehayyat acknowledged that Valve anticipated sourcing difficulties when it announced the hardware in November 2025, but added: "The extent was beyond anything we actually expected." This echoes comments Griffais made last month during an interview with Gamers Nexus, where he described a supply chain with no long-term contracts, just monthly take-it-or-leave-it offers from manufacturers.
Valve isn't alone in sounding the alarm. Micron CEO Sanjay Mehrotra has said he expects the RAM shortage to persist through 2027. Xbox CEO Asha Sharma has predicted memory costs could double again before fall 2027. Lenovo has called the current pricing environment a new normal. A class action lawsuit targeting Samsung, SK Hynix, and Micron Technology over alleged price collusion remains ongoing, but I wouldn't hold my breath on that delivering relief anytime soon. If you're waiting for the Steam Machine to get cheaper, the people who built it are telling you the opposite is more likely.
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

1,000 Hours of Work, Zero Permission From Valve
Dbrand poured over a thousand hours of engineering into a Portal-themed Steam Machine case, launched pre-orders, and became the company's second-fastest selling product. Then Valve's legal team pointed out the obvious problem.

Why the $1,049 Steam Machine Was Supposed to Be $750
Valve engineers revealed they have zero negotiating power with RAM suppliers, who offer monthly prices on a take-it-or-leave-it basis. The result: a Steam Machine that costs roughly $300 more than Valve originally planned.

Your Steam Machine Can Live Inside a Companion Cube
Dbrand's Portal-themed Companion Cube shell for the Steam Machine is finally real and up for pre-order, complete with a test chamber diorama and a cake-themed suede cloth.