Skip to content
Resident Evil Requiem Locks In Story Expansion DLC
Gaming News3 min read

Resident Evil Requiem Locks In Story Expansion DLC

Director Koshi Nakanishi confirmed in a video message that a story expansion is in development for Resident Evil Requiem, with photo mode and a surprise minigame also on the way.

Nathan Lees
Share:

Five million copies sold in less than a week, and Capcom isn't letting that momentum sit idle. Director Koshi Nakanishi posted a video message on March 10 confirming that a story expansion DLC is actively in development for Resident Evil Requiem, alongside a photo mode and a mystery minigame arriving around May. The rumor is now a confirmed fact.

Nakanishi kept the story expansion details deliberately vague, saying the team will " deeper into the world of Requiem" and asking for patience because "it will take some time." That's not much to go on, and honestly, it doesn't need to be. The confirmation alone is what fans were waiting for, and the framing of the video, complete with a theatrical fake-out where Nakanishi pretends to reach for the wrong document, suggests Capcom knew exactly how much weight this announcement carried.

What's Coming Before the DLC

The story expansion is clearly the furthest out on the roadmap. Before that, Nakanishi flagged two nearer-term additions: photo mode, which the community has been asking for since launch, and a minigame described as a "surprise" arriving around May. He didn't name it, but the speculation around Mercenaries Mode is already running hot. previous Resident Evil games have received similar modes as free updates, which sets a reasonable precedent. If Capcom holds that line here rather than charging for it, that's the right call.

The Mercenaries angle makes a lot of sense given what Requiem is working with. Leon's combat in this game is the best it's been since the RE4 remake, layered and precise in a way that rewards repetition. Grace, the new protagonist, is a different story. Her toolkit is built around evasion and resource management rather than straight aggression, which would make for a interesting Mercenaries variant if Capcom leans into that contrast rather than just bolting her onto Leon's framework.

The game is available on PlayStation 5.com/en-gb/games/resident-evil-requiem/), Switch 2.com/us/store/products/resident-evil-requiem-switch-2/), Xbox Series X/S, and PC. No platforms are being left out of the post-launch support, which plainly because it isn't always a given. Siliconera also noted that Leon and Grace amiibo are planned for Summer 2026, though no exact date has been set for those either.

what "extra story content" actually means in scope. A short side chapter focusing on a secondary character is very different from a full narrative expansion that adds several hours to the runtime. Nakanishi's wording, " deeper into the world of Requiem," leans toward something more substantial than a bonus cutscene, but Capcom hasn't committed to specifics yet. Given how the main campaign ended, there's no shortage of threads worth pulling on. How much of that they're willing to put into paid DLC versus leaving for a potential sequel is the question that matters most right now.

Share:

Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.

Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

Related Posts

Article header image for RE Requiem's Free Mercenaries Mode May Drop Next Week
Gaming News

RE Requiem's Free Mercenaries Mode May Drop Next Week

Capcom's developers are all but telling players to finish the campaign this week, strongly hinting the free mini-game drops shortly after Golden Week ends on May 6.

Nathan Lees3 min read
Article header image for A Whole Chapter Was Cut From RE Requiem
Gaming News

A Whole Chapter Was Cut From RE Requiem

Director Koshi Nakanishi confirmed that Resident Evil Requiem had its own 'phantom Chapter 2' removed during development, mirroring a similar cut from RE7.

Nathan Lees3 min read