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Built Under Rocket Attacks, Metro 2039 Hits This Winter

4A Games has unveiled Metro 2039, a darker return to the Moscow tunnels built while the Ukrainian studio endured Russia's ongoing invasion. It launches this winter on PS5, PC, and Xbox.

Nathan Lees
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Seven years since Metro Exodus, and 4A Games has finally pulled the curtain back on Metro 2039. The Ukrainian studio revealed the game today with a release window of this winter on PS5, PC, and Xbox Series X, confirming a return to the claustrophobic Moscow tunnels that defined the series before Exodus took things to the surface.

But the number that sticks with me isn't the release window. It's 2022, the year Russia's full-scale invasion of Ukraine began and the year everything about this game changed. Executive producer Jon Bloch explained in the reveal that "everything we had planned for the next chapter of Metro changed in 2020, then more significantly in 2022." Co-creative director Pavel Ulmer was more direct: "Getting electricity from generators or batteries, power outages or sheltering from rocket and drone attacks are interrupting but not stopping us from making, what we deeply believe, what we do best."

A studio building a post-apocalyptic game about survival underground while its own staff shelters from Russia's illegal invasion of Ukraine is not something you can separate from the finished product. Creative director Andriy Shevchenko confirmed as much: "The war has shaped us. We have changed the story to be even more about choices, actions, consequences, and what you have to pay to have a future. Reality forced us to take a different approach, told from a uniquely Ukrainian perspective." The game was also created in partnership with Dmitry Glukhovsky, author of the original Metro novels and, as Ulmer noted, "an outspoken critic of the invasion of Ukraine."

Back Underground

Metro 2039 drops series protagonist Artyom for the first time, replacing him with a voiced character known only as The Stranger. According to Ulmer, he's "a recluse plagued by his violent nightmares, forced to undertake a harrowing journey back down to the Metro, a place he swore he would never return to." The underground factions have unified under the Novoreich, led by a new Führer: Hunter, a returning character from the books and games whose fate had been unknown until now. The imagery in the reveal trailer leans hard into propaganda, misinformation, and authoritarian control. Nazis have always been part of Metro's fiction, but 4A is clearly drawing from something more immediate this time.

Shevchenko described the design philosophy as a return to form: "We're going back to the tunnels and leaning into what makes Metro 'Metro,' the intensity of darkness, the intimacy of closed spaces and the feeling that every step forward, every decision made, has a cost." After Exodus expanded the series into open-world hubs, this is a deliberate reversal. Bloch called it a "handcrafted, story-driven, single-player campaign" with a "much darker tone" than anything in the series so far.

I'm excited about this one. Metro has always been one of the most atmospheric FPS series around, and the idea of 4A channeling real wartime experience into a game about surviving under an authoritarian regime gives this an emotional weight that most shooters couldn't dream of. The studio running on generators and batteries to get this made is makes you root for a game before you've even played it. No platform exclusivity locks it down, so PS5, PC, and Xbox players all get it at launch. If 4A is targeting a holiday window, expect it around October or November; if it slips, early 2027 seems likely. Either way, the fact that it exists at all under these circumstances is something .

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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