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LEGO Batman Locks Gold Batmobiles Behind $30 Toy Sets

Want the gold Batmobiles in LEGO Batman: Legacy of the Dark Knight? You'll need to buy the physical LEGO sets to get them.

Nathan Lees2 min read
LEGO Batman: Legacy of the Dark Knight key art
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Four physical LEGO sets, three of them priced at $29.99 each, are the only way to unlock gold variant Batmobiles in LEGO Batman: Legacy of the Dark Knight, which launched today on PS5, Xbox Series X|S, and PC. The standard versions of these vehicles can be earned through normal gameplay or purchased with in-game studs, but the gold skins are gated entirely behind buying the real-world toy.

According to IGN's breakdown of the sets, the process works like this: buy a physical LEGO set, scan the QR code in the instruction booklet, log into a free LEGO Insiders account, and redeem a one-time code on the game's title screen. The three vehicle sets cover the Batman v Superman Batmobile, The Batman Batmobile, and the Batman & Robin Batmobile, all at $29.99. A fourth set, the $79.99 LEGO Batman Logo display piece, unlocks a gold variant Batman minifigure skin instead.

I get that this is a LEGO game and cross-promotion with actual LEGO products is baked into the brand's DNA. But locking cosmetic content in a $70 game behind separate physical purchases feels like a line worth drawing attention to. These aren't bonus items you'd stumble across in a cereal box; they're deliberate in-game exclusives designed to push toy sales. If the gold variants were earnable through some endgame challenge or completionist grind, the physical sets could still exist as a shortcut. Instead, there's no path to these skins without opening your wallet again. For a game clearly aimed at families and younger players, that's a particularly cynical setup.

The game itself has launched to broadly positive coverage, with 101 unlockable costumes, 23 Red Bricks, and a full open-world Gotham to explore. A Nintendo Switch 2 version is planned for later this year.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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