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Gaming News3 min read

Icarus Finally Stops Playing Hard to Get in Hades 2

Supergiant's second post-launch patch for Hades 2 arrives alongside the game's console debut, and the most crowd-pleasing change might be that Icarus is finally willing to get in the hot tub.

Nathan Lees
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95 out of 100 on OpenCritic, with 98% of critics recommending it. Hades 2 already had the numbers to back up its reputation, but Supergiant clearly isn't content to let the game coast. Post-launch patch 2 dropped today alongside the game's PS5 and Xbox Series X/S launch, and buried inside a dense set of balance tweaks and new content is one change that's going to make a very specific subset of players extremely happy: Icarus is no longer allergic to romance.

According to the patch notes, Icarus is now "less painstakingly reluctant when it comes to trying to forge a bond with him." If you've spent any time on the Hades 2 subreddit, you know this has been a sore spot. Melinoë can flirt with half the Greek pantheon and they'll practically trip over themselves, but Icarus? The man refused to so much as look at the hot tub. Getting him to open up felt less like a romance arc and more like a hostage negotiation. I'm glad Supergiant acknowledged this was a friction point rather than an intended challenge, because there's a difference between a slow-burn romance and one that feels bugged.

What Else Patch 2 Brings

The Icarus fix is the charming headline, but the patch is doing real work elsewhere. Fated Prophecies for characters like Odysseus and Arachne now have narrated conclusion scenes courtesy of Homer, giving proper closure to side-stories that previously just sort of trailed off. Most Crossroads characters can now be gifted Bath Salts, Twin Lures, or Ambrosia indefinitely after you've forged a bond with them, each gift triggering a brief new scene. Characters you've entered non-Platonic relationships with will occasionally express interest in continuing those relationships, which is a small touch that makes the world feel less static after the credits roll.

On the mechanical side, Ares boons got meaningful buffs. Weapon strikes now have an increased chance of spilling Plasma, and Sword Ring's damage has been bumped up. If you were already running Ares builds for Olympus, this is going to push them even further. There's also a new zoom level in the accessibility menu, recommended for smaller displays, which is a smart inclusion given the console launch timing.

The console release itself puts Hades 2 on PS5, PS4, Xbox Series X/S, and Xbox One, with Game Pass Ultimate and Premium access on day one. Supergiant timed the patch to coincide with the port so console players get the complete, most polished version of the game from the jump. I appreciate that approach. Too many studios treat console ports as afterthoughts and patch them up to parity weeks later.

Supergiant continues to be one of the few studios that treats post-launch updates as additions rather than damage control. Free new story content, mechanical rebalancing, and quality-of-life fixes all in one patch, with no battle pass or premium currency in sight. The Poseidon change alone, where he "becomes increasingly enthusiastic as Sea Star activates more times," tells you everything about how this studio thinks about player experience. They're buffing a god's voice lines because it's funny and satisfying, not because a monetisation metric demanded it.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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