Trine 6, a Yooka-Laylee Racer, and 13 More Indies
Day of the Devs 2026 quietly dropped 15 indie reveals right after Summer Game Fest, and several of them deserve way more attention than they're getting.

Fifteen indie games in under an hour, buried right after Summer Game Fest's main show. That's the annual fate of Day of the Devs, and it's a shame, because this year's lineup had more personality than half the trailers Geoff Keighley aired before it.
The two biggest names: Trine 6: Together in Time, a 1-4 player co-op puzzle platformer arriving September 17, and Super Yooka-Laylee Kart, a Mode 7-inspired racer from Playtonic that's hitting PC first with consoles to follow. Trine getting a sixth entry is quietly impressive for a series that a lot of people wrote off after the rough launch of Trine 3 back in 2015. Playtonic pivoting Yooka-Laylee into a kart racer feels like a smarter fit for the IP than another 3D platformer, and the retro visual style gives it an identity that Mario Kart clones usually lack. I'm curious whether the skill ceiling they're promising holds up.
Beyond those two, the showcase was stacked with smaller projects that deserve a wishlist. Tenebris Somnia is a side-scrolling survival horror with FMV cutscenes from New Blood Interactive, launching October 16 with a demo available now. Dreadmoor pitches itself as first-person Dredge with a heavier fishing focus and real-time combat, due later this year. Threads of Time is still chasing that Chrono Trigger energy with its time-travelling turn-based RPG, first shown in 2024 and still without a release date. Screenbound, a 2D/3D hybrid platformer billing itself as a "5D" experience, launches September 10 and is coming to Xbox Game Pass. Other reveals included Shot One Fighters, Prove You're Human, Lazy River, Apple Crumble, and a point-and-click comedy called Slap Out Of It! due in 2027.
Day of the Devs consistently surfaces games that would get buried in any other showcase format, and this year's batch leans hard into genres AAA publishers mostly ignore: side-scrolling horror, retro RPGs, oddball platformers. If even three of these land well, the showcase will have done more for variety in 2026's release calendar than most publisher events manage.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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