Brothers: A Tale of Two Sons gets as low as 454p on Xbox Series S
Xbox News Brothers: A Tale of Two Sons Remake

Brothers: A Tale of Two Sons Gets as Kow as 454p on Xbox Series S

Nathan Lees
Nathan Lees

The recently released remake of Brothers: A Tale of Two Sons has been generating buzz in the gaming community, but it seems that the game is facing some performance issues on consoles, particularly on Xbox Series S.

A comprehensive analysis by Digital Foundry highlights the dynamic resolution challenges that the game is facing on various consoles, with none of them being able to consistently hit their maximum resolution.


Quality mode in the Brothers remake, which locks the frame rate to 30 frames per second to enhance visual detail, utilizes dynamic resolution to adjust the game's resolution in busy scenes to maintain smooth performance.

The analysis by Digital Foundry reveals that the Xbox Series X and PS5 versions exhibit a dynamic resolution in Quality mode ranging from 1260p to 1620p, falling short of the native 4K resolution capability of both consoles.

"4K may be the target here, but it's rarely if ever in sight," mentions Thomas Morgan from Digital Foundry.

On the other hand, the Xbox Series S version struggles with a resolution that fluctuates between 454p and 720p, occasionally dropping below standard definition. However, in Quality mode, it manages to maintain a resolution of 720p.

The game also offers a Performance mode aiming to boost frame rates at the expense of resolution. While the Xbox Series X and PS5 versions generally render at 1080p in Performance mode, they fail to consistently achieve 60fps, except for a dungeon section in the game.

Morgan points out that neither Xbox Series X nor PS5 can hit 60fps in the opening town area, with Series X holding a slight performance advantage in various segments.

Conversely, the Series S version maintains a resolution range of 454p to 720p in Performance mode, often leaning towards lower resolutions and experiencing lower frame rates compared to other consoles, but managing to hit 60fps in the dungeon sequence.


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