Warhammer 40K Darktide Update 1.3.2 Patch Notes on April 30th
Patch Notes Warhammer 40K Darktide

Warhammer 40K Darktide Update 1.3.2 Patch Notes on April 30th

Nathan Lees
Nathan Lees

The highly anticipated Warhammer 40K Darktide update 1.3.2 is now available on PC via Steam. This latest update, as per the official patch notes, brings a slew of tweaks and changes to enhance your gaming experience.

Warhammer 40k Darktide Patch 1.3.2 Notes

Hotfix #37 (1.3.2) is now live on Steam. It will shortly be live on our other platforms, too.

  • The Tactical Overlay should now be usable in the Mourningstar while playing on a gamepad.
  • Fixed an issue rendering the penance “Get Off Me” unable to progress past 25.
  • Fixed an issue where playing a Maelstrom mission with one of the following modifiers failed to trigger their respective penances: Lights Out, Ventilation Purge, or Pox Gas.
  • Fixed an issue where the penance “They’re Gonna Blow” didn’t increment due to missing data.
  • Fixed so that the Poxburster isn’t itself counted as a kill for the penance “The Enemy Of My Enemy Is My Friend”.
  • Added “Penance Unlock Chat Messages” in Interface Options.
  • Moved a heretical idol that was previously indestructible in Mercantile HL-70-04-510.
  • Fixed a bug where enemies sometimes could open the gate in the penance puzzle in Warren 6-19.
  • Fixed crash that happens if the player is running the game with an account that has been gifted an item around the game’s initial release date.
  • Fixed crash that could occur while updating the HUD of other players.
  • Added 16 new icons for emotes and updated existing ones for the Ogryn class.
  • Fixed animated candles on the Shrine Penitentax menu.
  • Fixed issue where a list title would appear behind the list background in some menus.
  • Fixed an issue that caused the puzzle elevators at Ascension Riser 31 to teleport players who had walked on them to be teleported inside once started.
  • Fixed an error that could occur in the Personality Scourge where your character could keep Cadia home world eye colors after changing to another planet.
  • Selecting to restore settings to default should now restore the Interface → Notifications category.
  • Fixed a crash that could occur when creating a new character and proceeding through the menu having eye types selected while using a gamepad.
  • Fixed an issue where the Veteran “Militia Helmet with Flash Goggles (Sludge Jungle)” headgear cosmetic would have a voice effect applied to it.
  • Fixed deformation issues on the collar of the Psyker “Kobaloi Topcoat” upper body cosmetic.
  • Fixed some instances of the purity seals on Zealot “Scroll Keeper’s Warplate” upper body cosmetics moving erratically.
  • Fixed an issue where the cybernetic hand that Krall is working on would fly around in mid-air.
  • Fixed an issue where the trinket “Lucky Fingers” would clip into weapons it was equipped on.
  • Fixed an issue where the face of other operatives would be very zoomed in when Inspecting in the Mourningstar.
  • Fixed cables clipping with the collar of most upper bodies while wearing the Psyker “Chem-Safe Rebreather without Psykana Collar” headgear cosmetic.
  • The aquila on the Veteran “Munitorum Issue Mk III Garrison Cap” headgear cosmetic should no longer clip with the goggles.
  • Fixed some clipping and texture issues on Ogryn “Lugger’s Bootiful Armour (XXXXL)” upper body cosmetic.
  • Fixed a clipping issue on the Veteran “Steel Legion Flak Helmet (Parade Polish)” headgear cosmetic.
  • Fixed a clipping issue which could occur on certain hairstyles while wearing the Veteran “Regulation XIIIF Makeshift Band (Pale)” headgear cosmetic.
  • Fixed an issue where the Ogryn “Kruppskul Helm (Brute-sized)” headgear cosmetic would have a voice effect applied to it.

Keep slaying those foes and overcoming challenges as you immerse yourself in the grimdark universe of Warhammer 40k Darktide!

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Patch Notes Warhammer 40K Darktide


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