The First Descendant Patch 1.3.30 Notes (4th June 2026)
Patch 1.3.30 brings a new resource exchange system, meaningful Valby buffs, and a weekend discount event for Ancestors Module Readjustment.

Valby players have had a rough few patches, so the buffs in Patch 1.3.30 should land well. Her "Tidal Wave" damage when passing through enemies doubles from 332% to 664%, "Hydro Pressure Bomb" jumps from 5,554% to 7,220.2%, and "Bubble Bullet" gains an extra bounce. The movement speed bonus on "Clean Up" also goes from 19% to 30%. These aren't minor number shuffles; Valby's kit feels noticeably more aggressive across the board.
The bigger structural addition is the Info Grid Extract and Info Grid Exchange shops, now live at Magister Anais in Albion for players who've hit Mastery Rank 10. The idea is straightforward: extract materials that have become dead weight in your inventory and convert them into tokens you can spend on actually useful resources, including Gold, Kuiper Shards, and Augmentation Cores. It's a sensible solution to the hoarding problem that plagues long-term players, and I'm glad they've finally addressed it.
On the events side, Ancestors Module Readjustment costs drop 50% over weekends through June 10, and a separate dismantling event runs until June 17 with its own Fragment Exchange shop. Keep an eye on the Valby changes if you've been sleeping on her recently.
Full Patch Notes
# PDT 2026.06.04(Thu) 03:20 – Content Improvements > Added and updated details related to the 'Info Grid Extract' and 'Info Grid Exchange' shop.
Greetings, Descendants!
Here are the details of The First Descendant Patch 1.3.30.
Descendants, please reconnect to the game for smoother gameplay.
■ Patch Date
- 06.04.2026 (Thu) 00:00 PDT
■ Platforms
- Steam, Xbox, PS5
■ Patch Details
Descendant Rebalance/Improvements
(1) Esiemo
- Improved Esiemo/Ultimate Esiemo's skill tooltips to display expected damage values.
(2) Valby
- Some performance adjustments have been made to Valby.
ㄴ Unified all skill Arche types to "Dimension," when the Transcendent Module "Tidal Wave" is equipped.
ㄴ Adjusted the Movement Speed Increase amount when using the "Clean Up" skill.
ㆍ 19% Increase → 30% Increase
ㄴ Increased the max number of bounces for the "Bubble Bullet" skill.
ㆍ 2 → 3
ㄴ Adjusted the damage of the "Tidal Wave" skill.
ㆍ DMG When Passing (332% → 664%)
ㄴ Adjusted the damage of the "Hydro Pressure Bomb" skill.
ㆍ Damage (5,554% → 7,220.2%)
Content Improvements
(1) Content
- Added the "Info Grid Extract" and "Info Grid Exchange" Shops.
ㄴ (Added) The 'Info Grid Exchange' shop is where you can exchange items that no longer have any acquisition or usage sources.
ㄴ (Updated) When extracting the eligible items listed below, you can acquire 'Info Grid Tokens,' which can then be used to exchange for new materials and items.
ㄴ These Shops can be found at Magister Anais in Albion.
ㄴ "Info Grid Extract" and "Info Grid Exchange" become available after reaching Mastery Rank 10.
ㄴ The list of items available for Extraction in "Info Grid Extract" is as follows.
| Extractable Items | Items Acquired During Extraction |
|---|---|
| Organic Biogel | (1 Info Grid Token per 1 Extractable Item) |
| Insulated Metallic Foil | |
| Artificial Biometal | |
| Fusion Plasma Battery | |
| Negative Ion Particle | |
| Data Processing Neural Circuit | |
| Inorganic Biogel | |
| Common Carbon Activator | |
| Encrypted Neural Circuit | |
| Complex Carbon Activator | |
| Thermal Metallic Foil | |
| Positive Ion Particle | |
| Synthesized Artificial Biometal | |
| Divided Plasma Battery | |
| Crystal Biogel | |
| Compound Carbon Activator | |
| Cooling Metallic Foil | |
| Anode Ion Particle | |
| Specialized Biometal | |
| Highly-Concentrated Energy Residue | |
| Deformed Biometal | |
| Balanced Plasma Battery | |
| Pure Energy Residue | |
| Refined Void Essence | |
| Heavy Ion Collector | |
| Phaion Particles | |
| Void Charge Stone | |
| Neuromorphic Chip | |
| Excelium | |
| Centromere Mixture | |
| Specialized Serum Culture | |
| Cloned Plasmids | |
| Ultrafine Particle Alloy |
ㄴ The list of items available for exchange in "Info Grid Exchange" is as follows.
| Exchangeable Items | Exchange Price | Remarks |
|---|---|---|
| Growth Support Box A | 300 Info Grid Tokens | Account Purchase Limit: 10
- Probability-Based Rewards ㄴ 10,000,000 Kuiper Shards (Acquisition Chance 1%) ㄴ 100,000,000 Gold (Acquisition Chance 1%) ㄴ 1 Refined Axium Crystal (Acquisition Chance 10%) ㄴ 1 Augmentation Core Box (Acquisition Chance 10%) ㆍ On opening, acquire 10 of each of all types of Augmentation Cores (11 Types) at Stage 10. ㄴ 500 Superconductive Cooling Units (Acquisition Chance 10%) ㄴ 1 Core Binder (Acquisition Chance 10%) ㄴ 100 Core Particle Disruptors (Acquisition Chance 10%) ㄴ 140 Dimension Analyzers (Acquisition Chance 10%) ㄴ 500,000 Kuiper Shards (Acquisition Chance 19%) ㄴ 5,000,000 Gold (Acquisition Chance 19%) |
| Gold (1,000,000) | 500 Info Grid Tokens | Weekly Purchase Limit: 10
(Weekly Reset: Every Thursday at 00:00 PDT) |
| Kuiper Shards (100,000) | ||
| Low-Carbon Activator | 10 Info Grid Tokens | No Purchase Limit |
| Murky Energy Residue | ||
| Luminous Alloys | ||
| Artificial Nano Cells | ||
| Conductive Metallic Foil | ||
| Macromolecule Biogel | ||
| Mixed Energy Residue | ||
| Advanced Neural Circuit | ||
| Heat Plasma Battery | ||
| Polyatomic Ion Particle | ||
| Veildust | ||
| Furinite | ||
| Photon Quantum Crystal | ||
| Frozen Gas Crystal |
(2) Monsters
- Improved the Void Abyss Intercept Battle: Challenge "Defiler" so that the aerial platform structures generated during combat vary in appearance over time after being created.
(3) UI & UX
- Improved the information message related to Accelerate Research content progress to be displayed at the center of the screen.
(4) Miscellaneous
- Some items sold in the ETA-0 Shop have been changed.
ㄴ Removed Descendant and Weapon Blueprints from the list of items for sale.
ㄴ The following new items have been added.
| Infiltration Operation Reward Exchange | Exchange Supplies | ||
|---|---|---|---|
| Items for Sale (Quantity) | Weekly Purchase Limit | Items for Sale (Quantity) | Weekly Purchase Limit |
| Archive Shard | 7 times | Archive Shard | 5 times |
| Special Synthetic Calcium | 2 times | Special Synthetic Calcium | 2 times |
| Quantum Incubator | 5 times | Quantum Incubator | 5 times |
| Quantum Crystal | 5 times | Quantum Crystal | 5 times |
| Nano Compound | 5 times | Nano Compound | 5 times |
| Precision Ion Accelerator | 5 times | Precision Ion Accelerator | 5 times |
| Ion Accelerator | 5 times | Ion Accelerator | 5 times |
| Collectible Coin | 5 times | Collectible Coin | 5 times |
Shops
(1) New Products
- Added new products.
| Main Category | Sub Category | Product Name |
|---|---|---|
| Special Bundle | Limited Bundle | Strider Combat Task Force Bundle |
| Special Bundle | Limited Bundle | Gley's Strider Mobile Combat Suit Bundle |
| Special Bundle | Limited Bundle | Hailey's Strider Mobile Combat Suit Bundle |
| Special Bundle | Limited Bundle | Ines' Strider Mobile Combat Suit Bundle |
| Special Bundle | Limited Bundle | Serena's Strider Mobile Combat Suit Bundle |
| Special Bundle | Limited Bundle | Nell's Strider Mobile Combat Suit Bundle |
| Special Bundle | Limited Bundle | Dia's Strider Mobile Combat Suit Bundle |
| Themed Skin | Regular Skin | Dia's Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Nell's Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Serena's Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Ines' Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Hailey's Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Gley's Strider Mobile Combat Suit Set |
| Themed Skin | Regular Skin | Strider Tactical Suit Set |
| Cosmetic Item | Weapon Skin | AMWS Strider Specifications |
| Cosmetic Item | Back Attachment | Strider Tactical Backpack |
| Cosmetic Item | Chest Attachment | Service Grenade |
| Cosmetic Item | Spawn | High-Altitude Drop Tactics |
| Cosmetic Item | Ecive | Tactical Search |
Events
(1) Ancestors Module Readjustment Discount Boost Event
- Added the "Ancestors Module Enhancement Week" Event.
- During weekends within the Event Period, the amount of "Gold," "Kuiper Shards," and "Superconductive Cooling Units" required for Ancestors Module Readjustment will decrease by 50%.
ㄴ Period: 06.04.2026 (Thu) 00:00 - 06.10.2026 (Wed) 23:59 PDT
(2) Dismantle Ancestors Module Event Shop
- Added the Event Shop " Fragment Exchange."
ㄴ Dismantling an Ancestors Module during the Event Period will allow you to acquire 1 Ancestors Module Fragment.
ㄴ You can access the new Event Shop from NPC BB-On in Albion.
ㆍ Consume "Ancestors Module Fragments" to acquire new Ancestors Modules.
ㄴ Period: 06.04.2026 (Thu) 00:00 - 06.17.2026 (Wed) 23:59 PDT
- Added a new Event Challenge " Dismantle Ancestors Module Week."
ㄴ This achievement can be completed once during the Event Period, to acquire "Ancestors Module Fragments."
ㄴ Period: 06.04.2026 (Thu) 00:00 - 06.17.2026 (Wed) 23:59 PDT
(3) Free Ancestors Module Readjustment Event
- Added the "Today's Readjustment Benefit" Event.
ㄴ You can Readjust an Ancestors Module for free once per day.
ㄴ Period: 06.11.2026 (Thu) 00:00 - 06.17.2026 (Wed) 23:59 PDT
Bug Fixes
(1) Descendants
- Fixed an issue where Ines' "Snare Hunter" skill was not being fired in the aimed direction correctly.
- Fixed an issue where the number of hits was being displayed on the "Passive" icon when Valby's Transcendent Module "Supply Moisture" was equipped.
- Fixed an issue where the "Laundry Explosion" skill description was displayed in duplicate when Equipping Valby's Transcendent Module "Supply Moisture" was equipped.
- Fixed an issue where the ending motion of Valby's "Clean Up" skill was not playing correctly.
(2) Equipment & Modules
- Fixed an issue where unintended items were set in the "Mutant Cell" recommendation list within "Arche Tuning" for some Descendants.
- Fixed the display form of the Rounds per Magazine, Reload Time, and Reload Time Modifier for the Ultimate Weapon "Frenzied Locomotive."
- Fixed an issue where the effect that decreases the consumption amount of the Special Attack Gauge on use was displayed in red when enhancing the Unique Ability of the Ultimate Weapon "Shadow."
- Fixed an issue where the Socket Type of a Module and the Socket Type during Module Combine did not match.
| Module Name | Tier | Module Class | Original Combine Socket Type | Changed Combine Socket Type |
|---|---|---|---|---|
| Last Stand | Ultimate | Descendant | Cerulean | Xantic |
| Toxic Conductor | Ultimate | Balanced Melee Weapon | Rutile | Malachite |
| Electric Conductor | Ultimate | Balanced Melee Weapon | Xantic | Malachite |
| Fire Conductor | Ultimate | Balanced Melee Weapon | Almandine | Malachite |
| Snowflake Conductor | Ultimate | Balanced Melee Weapon | Cerulean | Malachite |
| Heat Circulation | Ultimate | Balanced Melee Weapon | Almandine | Malachite |
| Chill Circulation | Ultimate | Balanced Melee Weapon | Cerulean | Malachite |
| Electric Circulation | Ultimate | Balanced Melee Weapon | Xantic | Malachite |
| Toxic Circulation | Ultimate | Balanced Melee Weapon | Rutile | Malachite |
| Heat Incinerator | Ultimate | Balanced Melee Weapon | Almandine | Malachite |
| Remote Generator | Ultimate | Balanced Melee Weapon | Xantic | Malachite |
| Venom Injector | Ultimate | Balanced Melee Weapon | Rutile | Malachite |
| Quick Freezer | Ultimate | Balanced Melee Weapon | Cerulean | Malachite |
| Slaughterer | Ultimate | Balanced Melee Weapon | Rutile | Malachite |
| Flurry | Ultimate | Balanced Melee Weapon | Xantic | Malachite |
| Defense Master | Ultimate | Balanced Melee Weapon | Cerulean | Malachite |
| Toxic Conductor | Ultimate | Power Melee Weapon | Rutile | Malachite |
| Electric Conductor | Ultimate | Power Melee Weapon | Xantic | Malachite |
| Fire Conductor | Ultimate | Power Melee Weapon | Almandine | Malachite |
| Snowflake Conductor | Ultimate | Power Melee Weapon | Cerulean | Malachite |
| Heat Circulation | Ultimate | Power Melee Weapon | Almandine | Malachite |
| Chill Circulation | Ultimate | Power Melee Weapon | Cerulean | Malachite |
| Electric Circulation | Ultimate | Power Melee Weapon | Xantic | Malachite |
| Toxic Circulation | Ultimate | Power Melee Weapon | Rutile | Malachite |
| Heat Incinerator | Ultimate | Power Melee Weapon | Almandine | Malachite |
| Remote Generator | Ultimate | Power Melee Weapon | Xantic | Malachite |
| Venom Injector | Ultimate | Power Melee Weapon | Rutile | Malachite |
| Quick Freezer | Ultimate | Power Melee Weapon | Cerulean | Malachite |
| Overpower | Ultimate | Power Melee Weapon | Almandine | Malachite |
| Berserker | Ultimate | Power Melee Weapon | Xantic | Malachite |
| Defense Master | Ultimate | Power Melee Weapon | Cerulean | Malachite |
(3) Content
- Fixed an issue where the Arche Parameter guide video for "Onslaught Mode" did not match the actual content.
- Fixed an issue where the Arche Parameter selection screen in "Onslaught Mode" would close unexpectedly when a Squad member left.
- Removed some Arche Parameters from "Onslaught Mode" which will be improved and re-added in the future.
ㄴ Excluded Arche Parameters
ㆍ Enhanced Resurrection: ATK
ㆍ Enhanced Resurrection: HP
ㆍ Enhanced Resurrection: Shield
# Designer’s Comment
The Arche Parameter 'Enhanced Resurrection' was designed to offer a variety of strategic options; however, it currently holds a disproportionately high level of influence compared to other options, making it effectively a near-mandatory choice.
In order to ensure that a wider range of Arche Parameters can serve as meaningful options, we are planning to rebalance and readjust its usability, with a target of the mid-June update.
Until the improvements are in place, this parameter will be temporarily removed from the selection.
- Fixed an issue where presets could sometimes not be changed after entering the "Bounty Operation," but before the Mission started.
- Fixed an issue where the 2 "Crystallization Catalyst" rewards for the first Normal Difficulty Clear of "Unknown Laboratory" and "The Forgottense" were split into 1 each and displayed twice.
- Fixed an issue where background music would not play during the "Vespers Special Operation" on Normal Difficulty.
- Fixed an issue where the Ultimate Weapon "Frenzied Locomotive" video in the Battle Pass would not play.
(4) Monsters
- Fixed an issue in the Void Abyss Intercept Battle where rewards would drop outside the terrain after defeating a Colossus; rewards will now respawn on nearby terrain.
- Fixed an issue where the toxic smoke effect from the "Defiler" skill in the Void Abyss Intercept Battle was not visible.
(5) UI & UX
- Fixed an issue where Skill tooltips for some Descendants were not displayed correctly.
- Fixed an issue where the description for Albion's Tactical Transport Control did not display information about being able to enter Onslaught Mode.
- Fixed an issue where the "Axium Mining" icon in Axion Plains would intermittently display incorrectly.
- Fixed an issue where 2 Weapons were missing from the keyword tag list in the Research Institute.
ㄴ Added Keywords: Hypernova, Malevolent
Thank you.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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