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Patch Notes1 min read

StarRupture - Hotfix 0.2.2 Patch Notes (22nd April 2026)

StarRupture's first post-Update 1 hotfix is here, tackling turret logic failures, co-op desync, and a progression rollback that should save some headaches for returning players.

Nathan Lees
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Turrets refusing to fire at enemies is exactly the sort of bug that makes a survival game feel broken, so the fact that Hotfix 0.2.2 lands today as a direct follow-up to Update 1 is the right call from the developers.

The fix that'll matter most to anyone jumping back in after a break is the progression rollback change. If you loaded a pre-Update 1 save and found your previously built structures had vanished from the Development Station, they'll now be automatically re-unlocked. That's a nasty edge case that could have sent players grinding through content they'd already completed, so getting it sorted quickly reflects well on the team. On the co-op side, the Zipline sync fix and the locked Control Station doors in Forgotten Engine are both quality-of-life repairs that were clearly frustrating multiplayer sessions. Dedicated server players also get two dedicated fixes for Rail V3 and Ore Excavator V2 unlock requirements being miscounted, which is the sort of silent progression blocker that's infuriating to diagnose.

For an Early Access title, this is a reasonably thorough sweep of post-launch fallout. Full patch notes below.

Full Patch Notes

Hello everyone,

Thank you so much for your warm comments and valuable feedback regarding Update 1.

This hotfix addresses some issues with the new content, as well as fixes other known bugs.

The full list of changes is available below.

Progression Rollback

  • On loading a game save created before Update 1, buildings that were previously unlocked and built in the game will now be automatically unlocked in the Development Station

Crashes & Performance issues

  • Improved stability of the game on some game saves

Multiplayer issues

  • Fixed an issue where Control Station's doors in Forgotten Engine would be locked after reloading in co-op sessions
  • Improved synchronization between co-op players riding the Zipline in close range

Dedicated Servers

  • Fixed an issue where the requirements to unlock Rail V3 were not correctly counted in the Development Station on Dedicated Servers
  • Fixed an issue where the requirements to unlock Ore Excavator V2 were not correctly counted in the Development Station on Dedicated Servers

Building

  • Improved an issue where some requirements for unlocking selected buildings in the Development Station were fulfilled before they were completed by the player
  • Fixed a rare issue that made the player airborne when they started riding on the Zipline
  • The build stability level now correctly resets after placing Pillar Support beneath Platforms
  • Fixed an issue preventing Platforms from conducting power when placed multiple at once
  • Improved collision checks for Rail Support extensions, to prevent them from being placed on top of other buildings
  • Addressed an issue where Cargo Dispatcher progress could occasionally reset before dispatching items
  • Improved the drone's pull logic system over long distances
  • Improved visuals for deconstructing Multirail 3 and Multirail 5
  • Fixed the Furnace VFX to accurately reflect the building’s activity
  • Fixed an issue where deconstructing a Vertical Connector could result in the player becoming airborne
  • Improved grid alignment for Platforms connected to the bottom of standard Stairs

Enemies/Combat

  • Fixed an issue where Turrets' logic would not properly target enemies (including Swarmers) or fire with visible delay
  • Improved the Grenade's damage distribution between enemy swarms and individual enemies

Environment

  • Fixed an issue where Quartz would not properly load in caves if any buildings were placed near any cave
  • Improved spawn logic for clusters of Vulpir's eggs
  • Improved spawn logic of Coralion's eggs after Fire Waves

Other

  • Changed the wording between "Delete Session" and "Delete Save" warnings for better clarity
  • Changed the descriptions of Zipline and Zipline Pole in the Building Menu
  • Added German localization improvements
  • Added various UI improvements

Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.

If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.

https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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