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Patch Notes1 min read

Starfield Update 1.16.242 Patch Notes (22nd May 2026)

Starfield's latest patch tackles crashes, quest blockers, and a few odd gameplay issues, with another update still planned for June.

Nathan Lees
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Four crash fixes in a single update is either reassuring or alarming depending on how generous you're feeling toward Bethesda. Update 1.16.242 is now live across all platforms, and the headline work is stability: crashes tied to viewing Creations, autosaves, legacy Creations data, and Outpost item removal are all addressed.

On the gameplay side, Muria was incorrectly consuming ammo, which is now fixed, and the Plasma Cutter has been adjusted to stop unintended legendary effects from appearing. The Mineral Farms showing up on Earth was a quirky one, probably not the intended post-apocalyptic farming experience. Colony War Action Heroes will also spawn more frequently, which should make that content feel less like a lottery.

Two quest fixes round things out: Into the Void had a start trigger issue, and Lone Wolf could stall out when landing at Neon with Dax. Neither is a gamebreaker, but quest blockers are always the fixes players feel most. Bethesda notes another all-platform update is planned for June. Full patch notes below.

Full Patch Notes

Starfield’s latest update is now available on all platforms! This update contains multiple fixes for crashes and stability, as well as gameplay and quest fixes. Another all-platform update is in the works with a planned release in June! Read on for today’s full update notes:

General

  • Fixed a crash that could occur when viewing Creations.
  • Resolved a crash that could sometimes occur when making an autosave.
  • Resolved a crash that could occur when Creations contained legacy data.
  • Fixed a crash that could occur when removing certain types of items in Outpost mode.
  • General crash and stability fixes.

Gameplay

  • Addressed an issue that caused Muria to consume ammo.
  • Adjusted Plasma Cutter to prevent some unintended legendary effects from appearing.
  • Addressed an issue that allowed Mineral Farms to appear on Earth.
  • Increased the frequency that Colony War Action Heroes appear.

Quests

  • Into the Void: Addressed an issue that could prevent the quest from starting as intended.
  • Lone Wolf: Fixed an issue that could prevent the quest from resolving when landing at Neon with Dax.

UI

  • Updated the message that is presented when save game space is full.
  • Fixed an issue that could cause some crafting mods to display incorrectly in the workbench UI.
  • Resolved an issue that could cause the EULA to display incorrectly.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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