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Patch Notes1 min read

Slay the Spire 2 Beta Hotfix Patch Notes - v0.103.1 (16th April 2026)

A small but focused hotfix lands on Slay the Spire 2's beta branch, squashing crashes, a softlock, and a handful of multiplayer desyncs.

Nathan Lees
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No big feature drop this week, just Mega Crit tidying up some annoying issues on the beta branch. v0.103.1 is a targeted hotfix, and the studio has confirmed the broader beta content will make its way to the main branch soon.

The most substantial fix here addresses a crash that was hitting players during room transitions. Old assets were being freed mid-render, which caused desktop crashes most often when entering events, shops, or campsites. It's the sort of bug that feels random and infuriating to encounter, and the fix, deferring asset cleanup to the end of the frame, is a clean solution. Also resolved: a softlock on run histories from older game versions, a score miscalculation at Ascension 10, and a Polish-language crash on the Game Over screen.

On the multiplayer side, a few state divergence bugs tied to Neow's Bones relic have been patched, along with a fix stopping the Colorful Philosophers event from appearing when a player only has the Ironclad unlocked. Small stuff, but multiplayer desyncs in a card game can completely derail a run. The complete notes are below.

Full Patch Notes

Hey Slayers, we've got a quick beta branch hotfix for you today! There won't be a big beta patch this week, but you can expect the beta content, changes, and fixes to come to the main branch soon.

BUG FIXES:

General:

  • Fixed occasional crash when upgrading a card at rest site
  • Fixed crash that would sometimes occur when entering rooms
  • When transitioning between rooms, old assets were being freed immediately while the game was still rendering them on screen. This caused rare crashes to desktop, most often when entering events, shops, or campsites. The fix defers the actual freeing to the end of the frame, after rendering is complete.
  • Fixed an issue with the Game Over screen after discovering multiple enemies while playing in Polish
  • Fixed rare combat errors that could occur when re-entering combat
  • Fixed softlock on run histories from older versions of the game
  • Not Yet card can no longer be generated in combat by effects like Skill Potion
  • Score is now correct when at Ascension 10

    Multiplayer:

    • Colorful Philosophers event can no longer be encountered if a player has only Ironclad unlocked
    • Fixed curse mismatching when some players would take Neow's Bones relic
    • Fixed state divergence when Neow's Bones relic would trigger multiple reward screens
    • Fixed not being able to load into a Daily multiplayer run
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    Written by

    Nathan Lees

    Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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