The Sims 4 July Patch Update Notes (6th August 2026)
A deceptively quiet patch that solves one of The Sims 4's most frustrating save management problems, and confirms that memory crashes after travel are still under investigation.

On the surface, this is a maintenance patch. Autosave tweaks, marketplace alignment fixes, a career timer that was stuck at zero. Read the changelog and you might assume nothing here changes your actual play. You would be wrong. Buried in the Autosave section is a fix for a save management bug that has likely cost players hours of work, and the patch notes do not adequately convey how serious it was.
The problem: when you loaded an autosave slot that was previously created from a manual save, then manually saved again, the game would write that new save to the original manual save slot instead of creating a new one. This means two different save files could collide and overwrite each other. If you didn't notice immediately, you could lose an entire household or neighbourhood save without realising until it was too late. The fix is now live, but this bug existed long enough that players have likely already lost saves to it, and the patch notes don't acknowledge the scope of the problem or offer any guidance on recovery. For anyone running multiple save files or experimenting with different households, this was a friction point that demanded a solution.
The autosave improvements go beyond the collision fix. The Save Reminder Frequency now defaults to every 2 hours instead of being off by default, which means new players will have a safety net they didn't know they needed. Visual feedback when autosaving during transitions (exiting Build Mode, traveling) is now more consistent, addressing a long-standing complaint that you couldn't always tell if the game had actually saved. The timers for both autosave and save reminders were resetting when traveling, causing them to drift from your chosen interval. That's fixed too. These are quality-of-life improvements that compound; together, they make save management feel less like a minefield.
Elsewhere, the patch confirms that the memory crash occurring after loading a save and traveling is real, reproducible, and still being investigated separately. The Memory Boost feature resolves it, but longer load times may persist. This is important context: if you've been experiencing crashes after travel, the fix exists (Memory Boost), but it's not a complete solution and the underlying issue remains open. The career and school countdown timer being stuck at zero is now resolved, and lot taxes are back on rental bills where they belong. Marketplace tabs should no longer misalign, and premade houses should stop displaying roof edges from a previous bug.
What's absent here is any acknowledgment of how long these issues persisted or why they weren't caught earlier. The save slot collision, in particular, feels like the kind of bug that should have triggered a hotfix rather than waiting for a monthly patch. The patch notes treat it as one line item among many. For players who lost saves to this, that framing will sting.
Full Patch Notes
✓ Fix◆ TweakSul Sul, Simmers!
We’ve got an update for you today that covers Autosave and Marketplace, alongside a few other fixes from community reports.
As always, thanks for playing, building, and creating in The Sims 4!
- The Sims 4 Dev Team
Memory Boost
- [EA Forums] Thank you to everyone who shared save files. While this patch doesn't include additional changes for this issue, testing on player-submitted saves confirmed that Memory Boost resolves a memory-related crash that could occur when traveling after loading a save, though longer load times may still occur and similar but separate issues continue to be investigated in their own threads.
Autosave & Save Reminder Updates & Fixes
- The Save Reminder Frequency Default is now set to be “Every 2 Hours” instead of “Off.”
- There is now more consistent visual feedback that an Autosave is occurring when exiting Build Mode or Traveling.
- We’ve addressed some issues where Autosave and Save Reminder timers would reset when traveling, causing them to not match the selected timing option.
- [EA Forums] We addressed an issue where manual saves could inadvertently override each other. This was happening when loading an Autosave Slot of a previously played manual save and then manually saving in the new save, because it would always save against the last manually saved manual save slot - even if it was a different save slot than the one currently loaded.
Marketplace
- Fixed an issue that could cause Discover menu tabs to misalign and show empty sections.
- A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit or Pack that is no longer available.
- Fixed a Japanese text issue for PlayStation Simmers.
Basegame
- [EA Forums] The countdown timer for Careers, School, and After School Activities is fixed and no longer stuck showing 0 minutes.
- This update contains a fix for crashes relating to caching.
- [EA Forums] We rebuilt thumbnails, which should address an issue for unentered premade houses on the map screen that were still showing roof edges from the previously fixed roof issue. This can still be addressed for all other lots by loading into the lot and leaving - we unfortunately aren’t able to force a thumbnail update for these lots since the data is saved locally.
For Rent
- [EA Forums] Lot Taxes are no longer missing for Residential Rentals on Bills.
Sources
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

The Sims 4 Save Options, Memory Boost, Free Content (21st July 2026)
The Save Gnome is finally doing its job. Autosave and configurable save reminders arrive today alongside a memory optimisation pass that should ease pain for long-play sessions.

The Sims 4 Laundry List: Upcoming Fixes and Features (14th July 2026)
AutoSave and Memory Boost land on July 21, bringing automatic save points and performance improvements across PC, Mac, and console.

The Sims 4 You Called, We Answered: Fixes & Notes (30th June 2026)
The Sims 4 has rolled out a substantial patch tackling notification overload, occult crashes, and Mac performance problems alongside more than 70 general bug fixes.