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Patch NotesSCUM1.3.6.1

SCUM Hotfix - 1.3.6.1 Patch Notes (12th November 2026)

SCUM 1.3.6.1 reverses vehicle networking changes, restores chat colours, and fixes controller template issues.

Nathan Lees4 min read
SCUM character driving a vehicle in the island environment
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SCUM has deployed hotfix version 1.3.6.1.177547 to reverse a vehicle networking change introduced in yesterday's November Update. The rollback addresses new vehicle movement and physics issues. Some earlier vehicle collision issues return with this rollback. The Known Issues section states that vehicles can be launched into the air after certain edge case collisions, and that vehicle damage can vary more than expected in some collisions. The developers are continuing to investigate and test a revised solution.

The hotfix restores chat message colours, and Cyrillic font sizes have been increased in the quest book and notice board minigames. The squad inspector button is disabled when the required last-modifier data is unavailable. The server reporting option has been removed from the Sandbox pause menu. An issue where "Text Block" appeared beneath the map when opening the Custom Zones menu has been fixed.

The update corrects an issue where the default controller template was not set in Steam, preventing some controllers from working automatically in-game. Players can still choose a different template or create their own. If players have previously changed SCUM's Steam Input settings and are having controller issues, they should right-click SCUM in their Steam Library, select Properties -> Controller, and set Override for SCUM to Use default settings. The game should be restarted after changing this setting.

Grass removal support has been extended across more base building elements. An issue where boxer shorts appeared distorted when lying down has been fixed. Shadows have been adjusted to reduce glowing hair on Danny Trejo and Raymond Cruz. A tutorial issue has been fixed where closing the pause menu after a controller disconnection could override restrictions on character input. The "End it All" option has been removed from the tutorial. An issue where players could not switch between first-person and third-person camera views while driving has also been fixed.

Full Patch Notes

▲ Buff▼ Nerf✓ Fix◆ Tweak

Prisoners,

We’ve deployed a hotfix rolling back a vehicle networking change introduced in yesterday’s November Update to address new vehicle movement and physics issues.

Some earlier vehicle collision issues return with this rollback, as detailed in the Known Issues section below. We’re continuing to investigate and test a revised solution.

We’re sorry for the disruption this has caused. Thank you for the reports and videos that helped us investigate.

The hotfix also restores chat message colors, improves Cyrillic text readability and includes several other fixes. We’ve also corrected Steam’s default controller template, which prevented some controllers from working automatically in-game.

VEHICLES

  • Reverted the updated vehicle network prediction to address unintended movement of vehicles.
  • Fixed an issue where players could not switch between first-person and third-person camera views while driving.

    KNOWN VEHICLE ISSUES

  • Vehicles can be launched into the air after certain edge case collisions.
  • Vehicle damage can vary more than expected in some collisions.

We’re continuing to investigate these issues and test further changes.

CONTROLLER SUPPORT

  • Corrected an issue where the default controller template was not set in Steam, preventing some controllers from working automatically in-game. Players can still choose a different template or create their own.
  • If you’ve previously changed SCUM’s Steam Input settings and are having controller issues, right-click SCUM in your Steam Library, select Properties -> Controller, and set Override for SCUM to Use default settings. Restart the game after changing this setting.

BASE BUILDING

  • Extended grass removal support across more base building elements.

UI

  • Restored chat message colors.
  • Increased Cyrillic font sizes in the quest book and notice board minigames.
  • Disabled the squad inspector button when the required last-modifier data is unavailable.
  • Fixed an issue where “Text Block” appeared beneath the map when opening the Custom Zones menu.
  • Removed the server reporting option from the Sandbox pause menu.

TUTORIAL

  • Fixed an issue where closing the pause menu after a controller disconnection could override restrictions on character input during the tutorial.
  • Removed the “End it All” option from the tutorial.

CHARACTERS & GRAPHICS

  • Fixed an issue where boxer shorts appeared distorted when lying down.
  • Fixed an issue where the Boar ragdoll stretched around the belly and front legs.
  • Adjusted shadows to reduce glowing hair on Danny Trejo and Raymond Cruz.

As always, if you encounter anything else that requires our attention, please let us know through one of the following channels:

Please include whether you’re playing in single-player or multiplayer, the server name where applicable, and what happened.

Thank you for your patience. See you on the Island!

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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