Satisfactory 1.2 Update Fixes v1.2.3.1 Patch Notes (24th June 2026)
Coffee Stain Studios rolls out another round of fixes for the 1.2 update, tackling console crashes and input problems before the team heads out for summer.

Coffee Stain Studios has rolled out v1.2.3.1 for Satisfactory, another maintenance pass on the 1.2 update before the studio takes its summer break. The patch focuses on stability and quality-of-life fixes rather than new features, which honestly feels overdue given the crash reports that have plagued console players since launch. That's should have been caught before 1.2 shipped, but at least it's being addressed now. Console players also get a fix for input loss when using Portals and Locomotive UIs, which were basically game-breaking if they hit you mid-session. On the GPU side, FSR 4 support arrives for compatible cards, and Steam Deck gets proper gyro controls alongside standard controller input, a small but meaningful quality-of-life improvement.
The rest is UI polish: storage container focus cycling, Build Menu customizer tabs, and recipe updates for the "Show Only Affordable" setting. Look for those crash fixes to make the biggest difference.
Full Patch Notes
✓ Fix◆ TweakHi Pioneers!
Hello again everyone, today we have a bunch of fixes to some more remaining issues with the 1.2 Update
As usual, if you notice any new issues or you think there’s anything else we’re forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback
We wanted to prepare at least one more patch before most people over here at Coffee Stain Studios head out for vacation so hopefully this makes everyone’s experience with Satisfactory more enjoyable
Thank you all for your support and we hope you enjoy a nice summer <3
NEW
- Updated to FSR 4 for supported GPUs
BUG FIXES
- Fixed Decoupled Camera positioning not resetting after exiting Photo mode
- Fixed an issue where the inventory on a Storage container would constantly change where the focus is when opening and closing it
- Potential fix to crashes on Console related to suspending and resuming game sessions
- Fixed initial UI focus on Freight Carts carrying fluids
- Fixed Build Menu not reopening the Customizer tab after using the Customizer
- Potential fixes to two of the highest frequency crashes on Consoles
- Fixed loss of input after interacting with Portals
- Fixed loss of input after opening a Locomotive UI and dismissing it by clicking the X
- Fixed issues with Singularity Cells disappearing when placed inside Portals and reopening them and their Icons overlapping
- Fixed recipes in the Craft Bench/Work Bench not getting updated when using the “Show Only Affordable” setting
OPTIMIZATION
- Updated texture LOD bias settings
STEAM DECK
- Steam Deck now properly uses Dynamic as the default input setting
- This finally allows for using Gyro Behavior as Gyro to Mouse while also having controller functionality :)
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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