Palworld v1.0 - Official Release Changelog Notes (10th July 2026)
Palworld 1.0 is officially live. The early access era ends with 72 new Pals, a sprawling sky island, and two entirely new ways to strengthen your team.

Palworld 1.0 is here, and early access is officially over. The jump from v0.7.3 to full release brings the kind of scope you'd expect: 72 new Pals (47 entirely fresh, 25 variants) pushing the total roster to 287, plus two new islands. Sunreach floating above Palpagos, and the World Tree at the heart of the story. The player level cap jumps from 65 to 80, and the world itself has been substantially reworked with new settlements, watchtowers, ancient ruins, and seven new small islands across volcano, desert, and ruins biomes.
Two mechanics stand out as genuine system additions rather than tweaks. Awakening lets you feed Radiant Gems to your Pals in the World Tree to unlock hidden power, while Mutation gives breeding a low chance to produce stronger offspring with unique passive skills. New cakes support both: the Deluxe Vegetable Cake boosts mutation odds, the Special Cake helps inherit multiple skills. Partner Skills have been reworked across over 200 Pals, so team composition flexibility has expanded considerably.
The story itself has been restructured to flow more naturally from exploration through tower bosses to the World Tree's climax. Missions were reset to match, though tower boss progress carries over. The full changelog, including rebalanced habitats, dungeon improvements, and the official Palworld 1.0 release notes, is below.
Full Patch Notes
▲ Buff▼ Nerf✓ Fix◆ TweakPalworld 1.0 - Changelog
Pal Tamers, the time has come.
Today, Palworld exits early access. Palworld 1.0 is here!
Sunreach, a mysterious new island floating in the sky…The World Tree, the heart of the Palworld story…Palpagos has grown, and a new adventure awaits.
Palworld 1.0 adds 72 new Pals to the world, bringing the total number of Pals up to an incredible 287!
Palworld 1.0 also adds new ways to strengthen your Pals through Awakening and Mutation, rebalanced stats and abilities for all Pals, and large-scale overhauls across many aspects of the game, including base building, multiplayer, and graphics.
The journey that began in Early Access reaches its climax, and from here, a new Palworld begins.
▼ New Areas & World Improvements
● Sunreach
Floating above Palpagos, a new set of islands has appeared in the skies! Kept aloft by the power of Paldium, this land holds an environment unlike the surface, with a unique civilization that has taken root over long years.
Sunreach introduces a wide range of new content, including new Pals, tower bosses, and ores that can only be mined using specialized equipment.
Explore every corner of Sunreach and challenge the towers hidden above the clouds. What awaits you at the edge of the sky may be the still-unknown memories of this island…
● The World Tree
Why do the factions of the Palpagos Islands keep fighting over ownership of the towers? The mystery hidden on this island is finally revealed.
The key to the story of Palworld is the World Tree, towering over Palpagos, and it is here that players will face their greatest challenge yet.
● Revamped World!
- Ancient Ruins
Ancient Ruins have been added across the world. Through exploration and minigames, you can earn valuable rewards such as schematics.
- Watchtowers
Watchtowers have been added in various locations. Accessing one reveals the surrounding map and lets it serve as a fast travel point, making exploration of uncharted areas easier.
- New Small Islands
A total of 7 new small islands have been added, with three distinct biomes: volcano, desert, and ruins. Each island serves its own purpose, and features Pals you can only encounter there.
- New Settlements
Small settlements have been added at the Bamboo Groves, the Snowy Mountains, Sakurajima, and Sunreach. Each settlement features new NPCs as well as sub-missions.
In addition, enemy bases have been added at sea, further expanding the stage for exploration and combat.
● Wildlife Sanctuary Overhaul!
Wildlife Sanctuaries, previously small islands, have been reworked as protected conservation areas established by an ancient civilization to preserve the natural environment. Each of the three sanctuaries has its own special environment with unique scenery, Pals that can only be found there, rare materials, and powerful bosses all await in these renewed sanctuaries.
Inside, defense drones operate to eliminate intruders. Sneak onto the islands and avoid the searchlights, or go in loud, the choice is up to you!
● Rebalanced Pal Habitats
We've reviewed the placement and spawn levels of Pals throughout the world. Pal spawns feel more natural for each region you explore, adding a new sense of fun and adventure in your search for Pals!
*For the random Pal spawn mode, to correctly reflect this rebalance, placement data from v0.7.3 and earlier is no longer carried over.
● Increased Player Level Cap
The player level cap has been raised from 65 to 80. Many new technologies related to the ancient civilization have been added.
● Other Adjustments & Improvements
- Lifmunk Effigies has been reworked into "Pal Effigy." You can now collect effigies of various Pals to enhance the player's stats. (Lifmunk Effigies already obtained are carried over as is.)
- Added a new animation and effect when picking up a Pal Effigy. (The animation will be skipped when the player is mounted.)
- Rebalanced treasure chests, dungeon rewards, and item drops.
- Adjusted and improved dungeon layouts and lighting. Dungeon rewards were also rebalanced.
- Towers that have been cleared now display a different color.
- When a random dungeon is open, its entrance is now displayed more clearly.
- Added 15 entrances to random dungeons throughout Feybreak.
- Improved the layout of some random dungeons that were easy to get lost in.
- Predator Pals no longer appear at fixed locations; they now spawn at a low rate across the whole map.
- Junk and salvage targets are now easier to find.
- Changed the size of bounty targets to match that of regular NPCs.
- Moved the Free Pal Alliance tower to Crescent Moon Shore.
- Adjusted the description text for initial respawn points to suit each environment.
- Renamed "Forgotten Island," "Island of Chilling Winds," and "Windswept Hills, Plateau of Beginnings."
- Removed the Great Eagle Statue from the top of the tower bosses, improving map visibility.
- Adjusted the appearance of Sealed Realms. Their look now changes according to the strength of the boss inside, and two new variations have been added.
- You can now earn exploration experience when clearing some dungeons and enemy bases.
- Adjusted the number and positions of enemy bases on land.
- Added fast travel points.
- Implemented an auto-run function. With one press of a button, you can keep running automatically, making long-distance travel more comfortable.
- Changed the appearance of wild Red Berry plants to be easier to spot, and placed them additionally at the Sea Breeze Archipelago, Marsh Island, Eastern Wild Island, and Isle of Silence.
▼ Missions & Story
● Major Rework of Main Missions and Story Flow
The story of Palworld has been significantly reworked.
Exploring Palpagos, fighting tower bosses, and the path leading to the World Tree now connect more naturally.
Sunreach, the World Tree, a colossal legendary Pal…!
The goals of adventure that were once scattered have been organized, so you can progress through the game while pursuing the island's mysteries.
● New Sub-Missions, NPCs, and Journals
Story-driven, continuous sub-missions have been added. New NPCs and Journals have also been added across the world, letting you learn more about the world of Palworld through exploration.
● Other Adjustments & Improvements
- Some missions can now display multiple destination markers at once.
- The reward NPC's mission screen now displays the correct rewards.
- To maintain fairness following the reward adjustments, main mission and sub-mission progress have been reset.
Note: For tutorial and Tower Boss-related main missions, some missions will be automatically marked as completed based on your Tower Boss defeat progress.
▼ Pals!
● 72 New Pals Added!
47 new Pals and 25 variant Pals have been added!
Meet still-unknown Pals by exploring Sunreach, the World Tree, and various other regions.
● New Mechanic: Awakening
We've added a new mechanic, Awakening, that lets you strengthen your Pals even further.
In the newly opened mystical area, the World Tree, gather Radiant Gems hidden in its depths and use them on your favorite Pals to awaken their hidden true power.
Aim for even greater heights, make your Pals the strongest!
● New Mechanic: Mutation
We've added Mutation, a new mechanic where breeding has a low chance of producing a Pal stronger than the normal breeding result. Pals born from mutated eggs have higher stats and a unique passive skill.
We've also added new cakes with special effects:
- Mushroom Cake: Slightly increases the likelihood that newly born Pals will have higher stats.
- Vegetable Cake: Produces two Pal Eggs at once.
- Deluxe Vegetable Cake: Increases the likelihood of mutations and makes stat growth more likely.
- Special Cake: Increases the chance of inheriting multiple passive skills from Pal parents.
Mutations will make Pal breeding more involved and exciting for players who want to raise the ultimate Pal!
● Major Rework of Partner Skills
We've added new Partner Skills and reworked the Partner Skills of over 200 Pals. Pal team compositions have never been more diverse, and now players can build Pal teams to fit any situation!
◆ New Detection-type Skill
- Nox "Kuudere"
- Xenolord "Meteor Wing"
· Old: Can be ridden as a flying mount. Greatly increases movement speed while flying.
· New: Can be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by 20%. (Does not stack)
◆ Element Resistance-Boosting Skill
- Kitsun "Wolf of the Sun"
- Orserk "Ferocious Thunder Dragon"
· Old: While fighting together, Water Pals drop more items when defeated.
· New: While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times with itself. (Does not stack with other similar skills)
◆ Shield-Enhancing Skill
- Silvegis "Aegis Shield"
- Cinnamoth "Mysterious Scales"
· Old: When activated, attacks the targeted enemy with Poison Fog.
· New: When activated, attacks the targeted enemy with Poison Fog. While at a base, increases the Farming Work Suitability Level for all other Base Pals by +1. (Does not stack)
◆ Ribbuny "Happy-Go-Lucky Bunny"
· Old: While in team, increases Attack of Neutral Pals. While at a base, increases work efficiency when working at Weapon Workbench, Weapon Assembly Line, and other related facilities.
· New: While in party, increases Attack of Neutral Pals by 15% (Does not stack). While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. (Does not stack)
◆ Fall Damage Nullifying Skill
- Celaray "Zephyr Glider"
- Remove mods installed from all sources.
- Disable Steam Workshop mods from the Mod Management menu.
We recommend backing up important save data before using mods.
Please refer to the guidelines for more details.
https://guideline.palworldgame.com/palworld-mod-guideline
After more than two years in Early Access, Palworld has finally reached its official release. To all the Pal Tamers who have played so far, thank you so much. To enjoy the new experience even more, we recommend starting fresh with a new character. Of course, you can also continue your adventure with your existing save data.
On behalf of everyone here at Pocketpair, thank you for your continued support!
Sources
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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