
Mechabellum 1.11.1.1 Patch Notes (16th July 2026)
A quick maintenance patch addresses several lingering bugs, including issues with Abyss and Typhoon, plus a fix for Mac users unable to access replays.
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A quick maintenance patch addresses several lingering bugs, including issues with Abyss and Typhoon, plus a fix for Mac users unable to access replays.

Team 4 is testing 6v6 formats through Quick Play Hacked events to address tank role stress and match fairness, with two experiments running later this month.

Terrain rendering gets a serious overhaul with culling and shading optimisations that halve benchmark times. Talking NPCs, improved vertex painting, and a brand new docking system round out this week's update.

Ubisoft's remaster gets its first major patch tomorrow, tackling save corruption, ship disappearances, and several quest-blocking bugs that have frustrated players since launch.

A small but solid update lands for Apex Legends, squashing a persistent Wildcard bug and flagging a known cosmetic issue the team is already chasing.

Astroneer's first wave of Intermodal Terminal improvements lands today, streamlining its notoriously fiddly control panels and fixing automation bugs that blocked item transfers.

The 16 July patch brings the Van Dyne Couture event with free Magneto cosmetics, visual clarity upgrades across multiple team-up abilities, and the Season 3 Battle Pass rerun.

The Rifts arrive as Farever's first major world event, alongside a new region and level cap. Here's what changed.

Update 15.6 overhauls the progression system with a strategic Battle Pass, adds Italian super battleship Affondatore, and returns the Summer Festival.

Europa Universalis V's 1.3 Pavia update exits open beta today with sweeping changes to estates, credit systems, military geography, and HRE governance.

The latest Stellaris open beta patch tackles some stubborn bugs affecting precursor archaeology, federation trade, and exploration automation.

Fragpunk's latest patch lands today with stability improvements and the return of Deck Gear Up, letting you build your own deck and chase summer cosmetics.

Maggot King loot feels smoother, Venator teeth go tradeable, and Bank Tags finally get import/export. Plus Jagex cracks down on AFK Deep Sea Trawling abuse.

Photo mode arrives in Stalcraft X with 12 camera presets, zoom controls, and a redesigned smooth camera system. The Advanced Case gets fresh contents too.

The latest hotfix tackles some frustrating Zoi behaviour quirks and stability issues that were breaking immersion in your households.

The latest Arena Breakout: Infinite patch tackles map exploits, a broken weekly mission, and tightens Ranked Points rules for high-tier players.

Four community workshop maps get refreshed, and Valve plugs some stability holes in the latest Counter-Strike 2 update.

A fresh hotfix for Abiotic Factor tackles equipment persistence after death and several weapon-related bugs that were frustrating players.

Blizzard has rolled out hotfixes targeting PvP balance across Demon Hunters, Death Knights, Druids, and more, alongside fixes for quest progression and The Voidspire raid.

Valve's latest Team Fortress 2 patch tackles cosmetic fixes, map improvements, and audio restoration across koth_dusker and cp_premuda.

Tripwire Interactive has announced scheduled backend maintenance for Killing Floor 3 on Wednesday, July 15th, with services expected to be offline for up to an hour.
The survival sandbox gets a stability pass with fixes for cosmetics, sign tech crashes, and PvP damage edge cases.

Patch 17.7 is a buff-heavy update that rebalances Space Gods while bringing back Set 16 with Choncc's Treasure, plus Shen gains a new origin and Vex joins the Stargazers.

Dispatch has rolled out language support for five new regions, bringing subtitled and in-game text to Spanish LATAM, Turkish, Thai, Polish, and Ukrainian players.