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Patch NotesMarathon1.1.0.3

Marathon Update 1.1.0.3 Patch Notes (23rd June 2026)

Bungie's squashing economy bugs and fixing a ranked matchmaking issue that let solo players queue into crew-only matches.

Nathan Lees2 min read
Marathon sci-fi shooter gameplay with futuristic weapons and neon UI elements
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Update 1.1.0.3 landed today with a focus on economy fixes and some overdue combat adjustments. The biggest change here is swapping Arachne and Sekiguchi VIP upgrade costs so you can finally use Synapse Cubes instead of prestige salvage for certain upgrades, a quality-of-life fix that should ease some friction in the progression grind.

On the combat side, MIDA's final Capstone now grants Anti-Virus protection instead of Cardio Kick, which wasn't stacking properly with the Dexterity track anyway. The KKV-9SD also got a controller fix that was causing it to stop firing mid-trigger hold, so if you've been experiencing that on gamepad, you're good now.

The patch also addresses a ranked matchmaking bug that shouldn't have existed in the first place, solo queue was somehow selectable in Ranked despite crews of all sizes being intended to enter the same match. Bungie's been clear that wasn't intentional. There are also fixes for Dire Marsh spawns and a sponsored kit issue in Cryo Archive. Check the full notes for the complete list.

Full Patch Notes

Fix Tweak

Item Economy

  • Fixed an issue where barter options were not populating for the Compiler Ganglion.
  • Swapped Arachne and Sekiguchi VIP upgrade costs so Synapse Cubes can be used for certain upgrades instead of the previous prestige salvage.
  • Adjusted MIDA’s final Capstone to now grant ANTI_VIRUS.EXE, providing 2 minutes of Anti-Virus protection at the beginning of a run. Previously was providing Cardio Kick that did not stack with the Dexterity track perk.

Combat

Weapons

KKV-9SD

  • Fixed an issue where the KKV-9SD would cease firing while holding down the trigger on certain controllers.

User Interface and Experience

  • Fixed an issue where stickers were not correctly showing up on the Retro_Remix WSTR Shotgun style.

Zones

Perimeter

  • Fixed an issue where Solo queue was selectable on Ranked.
  • Developer Note: The intention for players queueing into Ranked is the same as Season 1, which is that crews of all sizes enter the same match. It was not intended that players could select Solo queue in Ranked, and this did not function as players expected.

Dire Marsh (Night)

  • Fixed an issue that was preventing Reverbs from spawning consistently on standard Night Marsh.

Cryo Archive

  • Fixed an issue where the Cryo Archive sponsored kit could not be taken into Cryo Archive.

Stability

  • Fixed a few server stability issues.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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