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Article header image for Marathon Update 1.0.9.1 Patch Notes (26th May 2026)
Patch Notes1 min read

Marathon Update 1.0.9.1 Patch Notes (26th May 2026)

Marathon's latest patch tidies up loot UI, fixes Rook getting stuck inside shipping containers, and addresses a Cryo Archive exploit that let Crews sneak into the airlock after the Compiler engaged.

Nathan Lees
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Rook was apparently spending too much time inside shipping containers on Perimeter, which is not where you want your Runner when a squad is pushing through. Update 1.0.9.1 is live today and that's fixed, alongside a handful of other issues that have been quietly annoying players since launch.

The loot preview bug is probably the one most players will notice. If you were inspecting nearby items and seeing the wrong gear flash up before it corrected itself, that's gone now. There's also a Cryo Archive fix that closes off a fairly significant exploit: Crews could enter the airlock even after the Compiler had already been engaged, which is exactly the sort of thing that shouldn't be possible in a game where map control matters this much. A disappearing chunk of the Hauler map at certain distances rounds out the zone fixes.

It's a small patch overall, more housekeeping than overhaul, but the stability improvements and UI corrections suggest Bungie is keeping a close eye on the rough edges. Everything in the update is listed below.

Full Patch Notes

Item Economy

  • Fixed an issue where loot previews could briefly show the wrong item when inspecting nearby loot.
  • Improved clarity for item-related UI messaging in specific flows.

Runners

  • Rook:
  • Fixed an issue that would cause Rook to spawn inside of shipping containers on Perimeter. Their bloodlust has been unleashed once again.

User Interface

  • Fixed several issues causing UI elements, notifications or interface states to display incorrect or outdated information.

Zones

Perimeter

  • Fixed an issue in Hauler where part of the map could disappear at certain distances.

Cryo Archive

  • Fixed an issue that would allow Crews to get in the airlock after the Compiler has already been engaged.

Stability

  • Fixed a variety of issues that could lead to crashes, disconnects, or general instability.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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