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Patch NotesinZOI0.9.2

inZOI [v0.9.2] Hotfix Details Patch Notes (25th June 2026)

A stability-focused hotfix tackles school chaos, family routines, and a pile of mod-related crashes.

Nathan Lees4 min read
inZOI characters in school setting with calendar and schedule interface visible
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inZOI's v0.9.2 hotfix landed today, and it's squarely focused on fixing the stuff that breaks immersion in a life sim: school schedules getting nuked by disasters, Zois refusing to eat dinner, and family members getting stuck in bizarre animation loops.

The big one here is the disaster frequency adjustment. If you've played the high school update, you've probably watched your Zoi's entire school week collapse because a meteor decided to fall. That's fixed now, disasters are less aggressive, so your students can actually complete their education. There's also a fix for autonomous actions cutting off mid-meal, which was creating awkward family dinner situations, and a fix for dropped-out Zois being forced back into school on load.

On the technical side, the team addressed a nasty crash in Mac environments when using Smart Zoi, plus several mod-related issues including wheel controls being unavailable with UIMods enabled and mods not properly disabling after updates. All mods will auto-disable with this patch, so re-enable them after you update. Check the full notes for the complete list of fixes.

Full Patch Notes

Buff Fix Tweak

Hello, Creators.

We would like to inform you that the following hotfix has been applied to inZOI.

Please refer to the details below for more information.

◆ Hotfix Details

◽️ Patch Date: June 25, 2026

◽️ Game Version:

  • Windows PC Steam : 20260624.13421.W
  • Mac Steam : 20260624.13425.M

Bug Fixes

Gameplay

  • Mitigated an issue where school schedules were being canceled excessively due to disasters
  • Adjusted the frequency of disasters so students can continue their school life more reliably.
  • Fixed an issue where autonomous actions would automatically turn off when family members moved to eat after a meal was prepared
  • Fixed an issue where, when saving and resuming a save that included a Zoi who had dropped out, the Zoi would be forced to enroll in school
  • Improved Zois to prioritize moving to a bed rather than a sofa when their Sleep need is low after 8 PM
  • Fixed an issue where minimap settings reset when loading the game
  • Fixed an issue where club outfits would not unlock if a Zoi left a school club without entering CAZ after joining
  • Fixed an issue where using the interaction on mannequins of the wrong gender would intermittently cause the mannequin's appearance to change abnormally
  • Fixed an issue where the class travel interaction text for school sports clubs and cheerleading clubs displayed incorrectly
  • Fixed an issue where Zois intermittently failed to serve dinner
  • Fixed an issue where Zois in sports clubs and cheerleading clubs at some schools did not move to the correct scheduled location
  • Fixed an issue where Zois did not automatically clear the table after setting it
  • Fixed an issue where lane occupancy status was not released when traveling by vehicle
  • Fixed an issue where Zois could pass through the building on the lot at 64 Harangnaru-ro, Dowon
  • Added tooltips to holiday icons in the calendar

    User Interface/User Experience

    • Fixed an issue where the "Freelancer" text was not translated on the smartphone screen in multilingual environments

    Crashes

    • Fixed some crash issues
    • Fixed an issue where a crash could occur when using Smart Zoi in a Mac environment

    Other Issues

    • Fixed an issue where crashes could occur intermittently when using the body mod samples provided in ModKit
    • Fixed an issue where the preview window in the UIMod creation popup did not display a UI preview of the currently selected app
    • Fixed an issue where wheel controls were unavailable in-game when UIMod was enabled
    • Fixed an issue where a mod continued to run even after disabling it in Mod Management after enabling UIMod
    • Fixed an issue where mods subscribed to on the CurseForge website were not subscribed to when entering the game

    ※ To ensure game stability, all mods will be automatically disabled when an update or patch is applied.

    You can re-enable and use them afterward, so please keep this in mind.

    ※ You can check the issues currently under investigation on the Known Issues Notice page, and

    If you encounter any issues while playing, please report them anytime through the inZOI Forum.

    You can also continue to share issues through the following channels.

    The inZOI team will continue doing our best so Creators can enjoy an even more stable experience going forward.

    Thank you sincerely for your continued interest and valuable feedback.

    The inZOI Team

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    Written by

    Nathan Lees

    Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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