inZOI [v0.9.2] Hotfix Details Patch Notes (25th June 2026)
A stability-focused hotfix tackles school chaos, family routines, and a pile of mod-related crashes.

inZOI's v0.9.2 hotfix landed today, and it's squarely focused on fixing the stuff that breaks immersion in a life sim: school schedules getting nuked by disasters, Zois refusing to eat dinner, and family members getting stuck in bizarre animation loops.
The big one here is the disaster frequency adjustment. If you've played the high school update, you've probably watched your Zoi's entire school week collapse because a meteor decided to fall. That's fixed now, disasters are less aggressive, so your students can actually complete their education. There's also a fix for autonomous actions cutting off mid-meal, which was creating awkward family dinner situations, and a fix for dropped-out Zois being forced back into school on load.
On the technical side, the team addressed a nasty crash in Mac environments when using Smart Zoi, plus several mod-related issues including wheel controls being unavailable with UIMods enabled and mods not properly disabling after updates. All mods will auto-disable with this patch, so re-enable them after you update. Check the full notes for the complete list of fixes.
Full Patch Notes
▲ Buff✓ Fix◆ TweakHello, Creators.
We would like to inform you that the following hotfix has been applied to inZOI.
Please refer to the details below for more information.
◆ Hotfix Details
◽️ Patch Date: June 25, 2026
◽️ Game Version:
- Windows PC Steam : 20260624.13421.W
- Mac Steam : 20260624.13425.M
Bug Fixes
Gameplay
- Mitigated an issue where school schedules were being canceled excessively due to disasters
- Adjusted the frequency of disasters so students can continue their school life more reliably.
User Interface/User Experience
- Fixed an issue where the "Freelancer" text was not translated on the smartphone screen in multilingual environments
Crashes
- Fixed some crash issues
- Fixed an issue where a crash could occur when using Smart Zoi in a Mac environment
Other Issues
- Fixed an issue where crashes could occur intermittently when using the body mod samples provided in ModKit
- Fixed an issue where the preview window in the UIMod creation popup did not display a UI preview of the currently selected app
- Fixed an issue where wheel controls were unavailable in-game when UIMod was enabled
- Fixed an issue where a mod continued to run even after disabling it in Mod Management after enabling UIMod
- Fixed an issue where mods subscribed to on the CurseForge website were not subscribed to when entering the game
※ To ensure game stability, all mods will be automatically disabled when an update or patch is applied.
You can re-enable and use them afterward, so please keep this in mind.
※ You can check the issues currently under investigation on the Known Issues Notice page, and
If you encounter any issues while playing, please report them anytime through the inZOI Forum.
You can also continue to share issues through the following channels.
The inZOI team will continue doing our best so Creators can enjoy an even more stable experience going forward.
Thank you sincerely for your continued interest and valuable feedback.
The inZOI Team
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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