Patch Notes Fallout 4

Fallout 4 Update 1.37 Patch Notes on May 13th

Fallout 4 update 1.37 brings new features and fixes.

· 3 min read
Fallout 4 Update 1.37 Patch Notes on May 13th

Following the free PS5 and Xbox Series X|S upgrade for Fallout 4, Bethesda has rolled out a new title update for the game on all platforms. The Fallout 4 update 1.37 (also known as the PS5 version 1.000.002) introduces exciting new features and fixes for players to enjoy.

Fallout 4 Update 1.37 Patch Notes:

UpdateBethesda has published the complete patch notes!

Update Versions
Xbox Series S|X:1.10.765
PlayStation 5: 1.10.985
PC, PlayStation 4, and Xbox One: 1.10.984

Patch Highlights

Xbox Series S|X and PlayStation 5 Display Settings

Thanks to your feedback, we’ve been able to implement the ability to control your graphic fidelity and performance. We highly recommend you run with the default settings but now you can change your options to better fit your playstyle and display.

Frame Rate Target

Frame Rate Target allows you to choose between 30, 40, and 60 (default). It is important to note that to select 40, your display must be able to support 120hz.


Visual and Performance Prioritization

You can now choose between Visuals and Performance (default) while trying to maintain frame rate target. If you choose Frame Rate Target of 60, we recommend selecting Performance. Both modes may adjust internal resolution dynamically when scenes or action get heavier.Please note both modes can only be changed from the main menu.

Bug Fixes

  • General stability improvements
  • Fixed visual issue with certain image spaces
  • Auto HDR is re-enabled (Xbox Series S|X)
  • Fixed issue where reserved space was not displayed correctly in load order menu (Xbox Series S|X)
  • Fixed issue with character name field when in widescreen mode. (PC)
  • Fixed an issue that occasionally caused bundles to not fully download and could cause a crash
  • Fixed an issue with material swaps
  • Fixed an issue with load order that would break DLC until a restart after downloading mods (PlayStation 5)
  • Fixed an issue that would occasionally cause a crash if you returned to the Main Menu with queued mods still downloading (PlayStation 5)
  • Fixed an issue that could cause the Creation Club menu to not appear (Microsoft Store)
  • Fixed a crash that could occur when connecting to the network after a suspend/resume with the network disabled (Xbox One)

Creations Fixes

  • Fixed missing art issue with certain Creations


Bethesda's announcement last week teased the update, mentioning that it would include new graphics and performance settings along with various improvements. The official patch notes are yet to be released, but here are some confirmed changes based on community feedback.

  • HDR is now fixed and enabled in the game.
  • The makeshift weapon no longer has an exclamation mark.
  • Players can now choose between frame-rate caps of 30, 40, or 60, offering better customization options for graphics and performance.
  • Mods are once again working, much to the relief of players.
  • However, Boston on PC is still experiencing issues, with some players reporting it as a "slideshow" and the ultrawide HUD remains stretched and unresolved.

Stay tuned for the complete changelog, which is expected to be released soon, detailing all the changes and fixes in the Fallout 4 update 1.37.

For more information and updates, be sure to follow Bethesda Game Studios on Twitter and stay tuned for the latest news on Fallout 4 and other Bethesda titles.

Source: Fallout 4 Twitter


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