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Patch NotesDead by Daylight10.2.2b

Dead by Daylight 10.2.2b Backend Patch Notes (9th November 2026)

Dead by Daylight 10.2.2b adjusts Killer balance via Backend Tunables, modifying The Executioner and The Good Guy.

Nathan Lees3 min read
Dead by Daylight killer characters The Executioner and The Good Guy standing in foggy environment
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Dead by Daylight has released update 10.2.2b, a backend patch that uses the Backend Tunables system. The system lets the developers put small balance changes in players' hands quicker, without waiting for full patch releases. Currently, the system lets the developers make adjustments to many Killers and basekit values. Add-ons and perks are not currently supported, and the developers have this planned for the future. Read the official notes on Steam.

Towards the end of October, the developers released a small balance patch using the Backend Tunables system, adjusting The Executioner and The Good Guy. For The Executioner, the delay between each segment of Punishment of the Damned has been increased from 0.001s to 0.015s. The developers noted that the previous reduction to 0.001s made it a little too efficient, especially when paired with the Iridescent Seal of Metatron add-on.

For The Good Guy, the time to Scamper under Pallets (during Slice & Dice) has been decreased from 1s to 0.8s. The developers noted that some players pointed out that Scamper under Pallets was not the same as Scamper on vaults, and the duration has been adjusted to be the same for both.

The update does not require a download of any new content. Players will need to restart their game for the changes to take effect.

Full Patch Notes

▲ Buff▼ Nerf

Towards the end of October, we released a small balance patch using our new Backend Tunables system, adjusting The Executioner and The Good Guy. After working through your feedback and watching both of them in action, we’d like to further refine those changes.

First, let’s get a quick recap of what the Backend Tunables system even is. Put simply, it’s a system that allows us to put small balance changes in your hands quicker, without having to wait for full patch releases. Currently, the system lets us make adjustments to many of our Killers (we’re adding support for more over time) and basekit values. While add-ons and perks aren’t currently supported, this is something we have planned for the future.

Now, what’s changing today?

The Executioner:

  • Increased the delay between each segment of Punishment of the Damned to 0.015s (was 0.001s)

Dev note: The previous reduction to 0.001s made it a little too efficient, especially when paired with the Iridescent Seal of Metatron add-on. This is a great example of why we intend to add add-on support to Backend Tunables, because sometimes, basekit changes will end up synergizing more than we expected.

The Good Guy:

  • Decreased the time to Scamper under Pallets (during Slice & Dice) to 0.8s (was 1s)

Dev note: Some of you pointed out that Scamper under Pallets was not the same as Scamper on vaults. We've adjusted the duration to be the same for both.

As a reminder, this update does not require a download of any new content, however players will need to restart their game for the changes to take effect.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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