Skip to content
Patch NotesDark and DarkerHotfix #117-1

Dark and Darker Early Access Hotfix #117-1 Notes (16th June 2026)

The latest hotfix addresses map geometry issues and a broken door mechanic that was blocking progression.

Nathan Lees2 min read
Dark and Darker Succubus character with updated tail design
Share:

Hotfix #117-1 is live, and while it's a lean update, it tackles some frustrating bugs that have been blocking players in endgame dungeons. The big one: that broken door in The Forgotten Castle's Inferno module that wouldn't open even after pulling the lever is finally fixed. If you've been stuck on that progression wall, you can move on now.

The Blue Maelstrom gets some love too, with missing ziplines restored and ocean currents no longer spawning in places they shouldn't. These aren't flashy changes, but map geometry bugs are kills a run faster than any boss can. IRONMACE also updated the Succubus tail design, a visual polish that's been pending since the race launched.

It's a focused fix rather than a balance pass, which feels right, sometimes a patch just needs to unbreak what's broken. Check the full notes for the complete details.

Full Patch Notes

Fix Tweak

Greetings, Adventurers.

We’d like to inform you of the latest changes applied in this update.

IRONMACE

Bugfixes:

  • Fixed an issue where the door in the Hellwind module of The Forgotten Castle - Inferno could fail to open even after operating the lever.
  • Fixed an issue where the ziplines did not appear in The Blue Maelstrom.
  • Fixed an issue where ocean currents could appear in unintended locations in The Blue Maelstrom.

Game Updates:

  • Updated the tail design of the Succubus race.
Share:

Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.

Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

Related Posts