Former Call of Duty Developer Reveals Details on Canceled Zombies Game
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Former Call of Duty Developer Reveals Details on Canceled Zombies Game

Nathan Lees
Nathan Lees

A former developer at Raven Software recently shared new information about a canceled standalone zombies Call of Duty game, shedding light on what could have been a unique addition to the franchise.

Michael Gummelt's LinkedIn profile uncovered details about the abandoned project earlier this year. It was described as a 'live service project' focused on Call of Duty zombies. Following this revelation, popular Call of Duty YouTuber Glitching Queen reached out to Gummelt for an interview, where he elaborated on the game's concept.

@MargwaNetwork shared a list of all the points discussed into a shorter format:

  • Developed from 2011-2012 but never passed design documents
  • It would be fully supported and updated as a live-service game
  • The game had microtransactions based on cod online with customization
  • It was NOT a straight port of old zombies
  • It was built off of cod online tech
  • Treyarch didn’t know if they wanted to continue with zombies due to behind-the-scenes shit before bo2. So, Raven was offered the opportunity.
  • 1-4 players
  • Had a “world” map
  • You start off as a gladiator in an arena to fight zombies in a mad-max esque arena
  • Customizable characters and progression
  • At one point, you stage an escape and explore an open world to fight zombies and get rewards.
  • The arena is round-based. Portions of the open world would have waves.
  • Had seasons with new content
  • Treyarch possibly wanted it back and didn’t want competition.
  • When asked if there were other zombies’ standalone titles, Gummelt also replies, “Not that I know of.”


Despite the promising design, the project was never released, with Treyarch's involvement and the changing landscape of the series playing a role in its cancellation. Gummelt also mentioned that there were no plans for any other standalone zombies titles at the time.


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