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10,000 Comments and None About Wolverine

Insomniac dropped a cinematic trailer for Marvel's Wolverine featuring Lady Deathstrike and Sabretooth. The comment section couldn't care less.

Nathan Lees3 min read
Marvel's Wolverine PS5 screenshot showing Logan in a cinematic combat sequence
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Somewhere inside Insomniac Games, an animator spent weeks perfecting the way Lady Deathstrike's Adamantium claws tear through Wolverine's jacket. A composer scored the moment a photograph of Logan and Jean Grey curls into ash. A writer landed on the voiceover line, "When that's gone, there won't be anything left but rage." And then the trailer went live on YouTube, where nobody is talking about any of it.

The "Ain't No Hero" cinematic story trailer for Marvel's Wolverine, posted on July 16, has crossed 10,000 comments in under two days, as reported by Kotaku and IGN. The overwhelming majority have nothing to do with Lady Deathstrike, Sabretooth, The Hand, or the game's September 15 release date. They're about Sony's announcement that it will end physical disc production for PlayStation consoles starting in January 2028. "Wolverine's treasured photograph shows the significance of physical media," reads one top comment with thousands of likes. "Play has limits," reads another, riffing on the PS5's official tagline.

I feel for the developers here. Insomniac has no say in Sony's disc policy, and this trailer is doing real work: it confirms Lady Deathstrike as a villain, teases a Logan-Sabretooth team-up, and shows off environments that stretch well beyond the urban settings of the Spider-Man games. Under normal circumstances, a trailer like this would be dominating conversation about the game's story direction. Instead, it's become a billboard for consumer anger that Insomniac didn't create and can't resolve.

The ratio problem

Put the comment count in context. Previous Marvel's Wolverine videos from Sony only cracked around 20,000 comments after approaching 10 million views. This trailer hit 10,000 comments before breaking a million views. Players aren't just commenting; they're commenting at a rate that dwarfs normal engagement, and the sentiment is almost uniformly about discs rather than the game. For comparison, the cinematic trailers for both Marvel's Spider-Man and Marvel's Spider-Man 2 drew overwhelmingly positive reactions focused on the actual content.

Sony's response so far has been silence. Japanese game industry consultant Dr. Serkan Toto framed the calculus bluntly in comments to IGN: with over 120 million active PlayStation users and around 50 million PlayStation Plus subscribers, even 500,000 cancellations would represent just one percent of the business. Digital revenue is simply too profitable for a comment section, however loud, to change corporate strategy on its own.

He's probably right about the math, but I think Sony is underestimating the secondary cost. Every first-party trailer, blog post, and social media update becoming a venue for disc protests means the marketing spend behind games like Wolverine is partially wasted. You can't build hype for a September launch when the conversation beneath every asset is about a policy decision happening in 2028. Insomniac is caught in a crossfire between its parent company's business strategy and a fanbase that has found the one pressure point corporations actually notice: making the product conversation impossible to control.

The backlash has already shown cracks, too. Reports earlier this month noted that popular Black Ops ports briefly undercut the boycott momentum, with players choosing to buy rather than protest. Eighteen months is a long time to sustain outrage, and Sony is clearly betting the anger burns itself out before the PS6 arrives. But right now, Marvel's Wolverine is absorbing damage meant for a boardroom decision made floors above Insomniac's studio. The game launches exclusively on PS5 on September 15, and it will ship on a physical disc, one of the last first-party PlayStation titles to do so.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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