29 Games in the Pipeline, 12 Still Secret at THQ Nordic
THQ Nordic's annual showcase dropped trailers for Gothic, Wreckfest 2, and more, but the real story is the 12 unannounced games the publisher is sitting on.

Somewhere between a Gothic board game teaser and a karaoke game featuring Chappell Roan, THQ Nordic casually dropped a number that deserves more attention than anything else in its 2026 showcase: the publisher currently has 29 games in active development, and 12 of them haven't been revealed yet.
The THQ Nordic Digital Showcase aired on August 7, running through trailers and updates for titles spanning survival sims, action RPGs, racing sequels, and yes, singing games. It wasn't a blockbuster-driven event. There was no single megaton reveal designed to dominate social media for a week. Instead, it was a steady drip of updates across a catalogue that's broader than most people probably realise.
What Actually Showed Up
The showcase covered a mix of launch trailers, DLC drops, and fresh looks at games already on people's radars. Expeditions: Samurai got a launch trailer. Titan Quest II showed off its Spirit Mastery update. Way of the Hunter 2 locked in a release date. Wreckfest 2 returned with a new trailer, and Gothic 1 Remake got a "special message" alongside a preview of upcoming features. REANIMAL launched its Prisoner DLC, and a mysterious teaser from DigixArt hinted at something entirely new. Even a Gothic board game made an appearance, because apparently that's where we are now.
The pre-show kicked things off with Let's Sing 2027 and Let's Sing ABBA. The former promises 35 tracks from artists including Ariana Grande and Chappell Roan. I'm not the target audience for karaoke games, but THQ Nordic has carved out a real lane here, and the series keeps coming back year after year, so someone's buying them.
But the figure that caught my eye wasn't attached to any single trailer. According to THQ Nordic, as reported by Insider Gaming, 29 games are currently in development across its studios, with 12 remaining completely unannounced. Nearly half the slate is still hidden. For a publisher that doesn't operate on the scale of Xbox or PlayStation, that's a staggering amount of unrevealed work.
A Quiet Empire
THQ Nordic's parent company, Embracer Group, spent years on an acquisition spree that brought dozens of studios and IP under its umbrella before a painful period of restructuring and layoffs. THQ Nordic itself sits at the centre of that portfolio, and this showcase was a reminder that the label is still actively feeding a deep pipeline even after the turbulence. Whether all 29 projects ship in recognisable form is another question entirely. Embracer's track record over the past two years includes studio closures and cancelled projects alongside genuine releases. But 29 active titles suggests confidence, or at least commitment, from the publishing side.
The showcase also came with a corporate reshuffling that flew under the radar. HandyGames, the mobile-focused subsidiary with a 26-year history, has been rebranded to THQ Nordic Mobile. According to a press release covered by Gematsu, the move is designed to streamline publishing operations and focus on bringing established PC and console franchises to iOS, Android, and "next-generation mobile platforms." The internal development team in Giebelstadt, Germany, will continue under the new name HandyGames Studios, led by co-founders Christopher and Markus Kassulke. THQ Nordic Mobile will build on previous mobile ports like Wreckfest and SpongeBob SquarePants: Battle for Bikini Bottom.
I'm always a little wary when a company absorbs a smaller brand into a bigger corporate identity and calls it "strategic realignment." But HandyGames Studios keeping its own development team and original game pipeline intact makes this look more like a branding consolidation than a gutting. If the porting quality stays where it's been, mobile players probably won't notice much difference.
What sticks with me from this showcase isn't any individual game. It's the sheer volume. Twelve unannounced titles is a lot of cards to hold. Some of those are probably small-scale projects or early prototypes that may never see the light of day. But even if half of them materialise, THQ Nordic is building one of the deeper third-party slates in the industry right now, and doing it without the hype cycles that bigger publishers rely on. The next showcase should be a lot more interesting.
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

Marvel Tokon Tanks to 44% on Steam Despite Rave Gameplay
Arc System Works made an incredible fighting game. Sony may have made it unplayable for too many PC players to recommend.

BG3 Devs Banned on YouTube for Playing Their Own Game
Larian's official Dark Urge playthrough got pulled from YouTube and TikTok mid-stream after a steamy encounter with an incubus triggered platform nudity filters. The devs took it about as well as you'd expect.

Not Even a 5090 Can Save Marvel Tokon on PC
Arc System Works promised a day-one patch would fix Marvel Tokon's PC issues from the open beta. It didn't, and the fallout is already spreading to PS5 players.