Piracy Is Now the Only Way to Preserve PlayStation Games
The director of the Video Game History Foundation has publicly agreed that piracy is now the only functioning form of game preservation, after Sony announced it will stop producing PlayStation discs in 2028.

Zero. According to the Video Game History Foundation, that's how many legal paths currently exist for institutions to preserve PlayStation games in a fully digital future. VGHF director Frank Cifaldi said as much on Bluesky after Sony announced it will cease production of PS5 discs in January 2028, responding to a post that called piracy the "only extant form of media preservation that exists in games right now."
"As the director of a historical video game preservation institution, and someone who has dedicated his entire adult life to this cause, this is accurate. We have attempted to work with the industry's trade organization to find a legal path forward, but they refuse to offer a meaningful alternative."
That's the head of an actual preservation institution, not a Reddit poster or a piracy advocate, conceding publicly that the legal system has failed. When the person whose entire career revolves around doing this work through proper channels tells you there are no proper channels, the conversation is over.
The ESA Problem
In a follow-up statement from the VGHF, Cifaldi expanded on the standoff with the Entertainment Software Association, the trade group that represents major publishers including Sony. He noted that museums and archives have been preparing for a post-disc future for some time, but the ESA has "repeatedly opposed the efforts of cultural heritage institutions to reform digital copy protection laws" that would allow legal preservation of digital-only content. I covered the ESA's position just days ago when it tried to frame Minecraft community servers as piracy. The pattern is consistent: the industry's own trade body treats preservation efforts as threats rather than partners.
Cifaldi's statement also addressed the simultaneous closure of the PS3 and PSP digital storefronts, which Sony confirmed alongside the disc announcement. With physical production ending and legacy digital stores shutting down, entire libraries of PlayStation games will exist in a legal no-man's land. There is no PlayStation equivalent of GOG. Sony has announced no formal plan to keep older titles accessible.
The reaction from boutique publishers has been swift and uniformly grim. IAm8Bit, which has produced physical editions and vinyl soundtracks in partnership with studios like Remedy, Capcom, and Annapurna since 2016, called itself "profoundly disappointed." Lost in Cult, known for boutique indie releases of games like Cult of the Lamb, said it was "deeply saddened" and would continue preserving games "for as long as we can." Red Art Games, a French publisher specialising in niche physical releases for PS4 and PS5, described the announcement as "a shock that strikes at our very core."
These aren't massive corporations. They're small companies built entirely around the idea that games are worth owning physically, and Sony just pulled the floor out from under them with an 18-month countdown. Whether any of them can survive selling code-in-box editions without actual game discs is an open question, and I suspect most of them already know the answer.
PC went through its own painful transition away from physical media years ago, but the platform's open nature meant that preservation happened anyway, through official channels like GOG and through community-driven efforts. PlayStation is a closed ecosystem. Sony controls the hardware, the storefront, the disc manufacturing, and now the timeline for all of it disappearing. Cifaldi and the VGHF have spent years trying to work within that system. Sony's response, through the ESA, has been to block every legal avenue they've proposed.
So preservation will happen through piracy, because Sony has made sure it can't happen any other way. The VGHF will keep pushing for legal reform, but disc production ends in January 2028, and the PS3 and PSP stores are closing alongside it.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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