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Gaming NewsThe Legend of Zelda: Ocarina of Time

Ocarina of Time Remake Won't Play Like Breath of the Wild

A hidden description on Nintendo's official site describes the Ocarina of Time remake as featuring "timeless gameplay," strongly hinting the classic structure stays intact.

Nathan Lees2 min read
Young Link sleeping in his treehouse in the Ocarina of Time remake teaser
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Ever since Nintendo closed its Direct this week with a teaser for The Legend of Zelda: Ocarina of Time remake, one question has dominated every Zelda forum and subreddit: is this going to play like the 1998 original, or will Nintendo rebuild it in the mould of Breath of the Wild and Tears of the Kingdom? A newly discovered description on Nintendo's own website suggests the answer is the former.

As spotted by a user on r/GamingLeaksAndRumours, searching for the Ocarina of Time remake pulls up an unpublished blurb from Nintendo's North American site. It reads: "The N64 classic reborn as a full remake for Nintendo Switch 2. Experience Ocarina of Time with stunning visuals, updated designs, and timeless gameplay." That last phrase is doing a lot of heavy lifting. Calling the gameplay "timeless" is Nintendo's way of saying it works as-is, not that it's being torn apart and reassembled around a stamina wheel and paraglider.

I think this is the right call. Ocarina of Time's dungeon-by-dungeon structure, its lock-and-key progression, its pacing; those are what made the game iconic in the first place. Grafting BotW's open-world sandbox onto a game that was never designed for it would produce something that's neither a faithful remake nor a convincing open-world Zelda. Nintendo already has two of those. What it doesn't have is a modern version of the game that defined 3D action-adventure design for a generation.

The teaser itself was brief, showing a mural and young Link asleep in his treehouse, with no gameplay footage at all. Fans on Reddit have already started picking apart visual details, noting that Link's tunic features patterns resembling the Forest Dweller items from Breath of the Wild and Tears of the Kingdom. The theory is that Nintendo is weaving in visual connections between the Kokiri and the Koroks to make the timeline feel more cohesive, rather than overhauling how the game actually plays.

Quality-of-life improvements seem like a given. The 3DS version already added gyroscopic aiming and streamlined the Water Temple, so at minimum those changes should carry over. Beyond that, the phrase "updated designs" in the leaked blurb suggests character and environment art are getting a full overhaul, not just a resolution bump. The Ocarina of Time remake is targeting a release on Nintendo Switch 2 sometime this year.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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