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Article header image for Housemarque Built Saros to Justify Your PS5 Pro
Gaming News2 min read

Housemarque Built Saros to Justify Your PS5 Pro

Housemarque detailed Saros' PS5 Pro enhancements, including PSSR 2 support and higher base render resolution. It's the strongest case yet for Sony's pricier console.

Nathan Lees
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Since 1995, Housemarque has made it their thing to squeeze every last drop out of whatever hardware they're working with. With Saros, launching April 30, they're making a very deliberate pitch: this is what your PS5 Pro is for.

In a PlayStation Blog post published yesterday, creative director Gregory Louden and technical director Seppo Halonen broke down exactly what the Pro version brings. Saros supports the updated PSSR 2 upscaler that Sony released in March, delivering an image Housemarque says you can "barely tell apart from native 4K" while exploring the game's world, Carcosa. On top of that, the Pro version runs at a higher base render resolution before any upscaling even kicks in, meaning the source image feeding into PSSR 2 is sharper from the start. "PS5 Pro always delivers a sharper image in a scene-to-scene comparison," Halonen wrote, noting that reflections and overall rendering quality also scale up to match the extra pixels.

Both consoles target 60fps during gameplay, dropping to 30fps only during story cinematics where Housemarque prioritised character rendering and lighting fidelity. The DualSense gets serious attention too: pulling L2 halfway activates your weapon's alt fire, while a full pull triggers your Eclipse-powered Power Weapon. Pair that with Tempest 3D audio support and what Housemarque describes as evolved haptic feedback building on Returnal's foundation, and the full feature list reads like a PS5 tech demo checklist.

I think this is exactly the kind of game Sony needs right now. The PS5 Pro has taken a beating over its price, especially after the recent increase, and most of its library runs marginally better rather than noticeably different. Housemarque explicitly designing around the hardware, rather than patching in Pro support after the fact, is a different proposition entirely. Whether Saros is actually a great game remains to be seen when reviews land on April 24, but as a technical showcase, it's the most convincing argument the Pro has gotten since launch. Digital Deluxe buyers get 48-hour early access starting April 28.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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