Gears of War: E-Day Yanked From PS5 at the Last Minute
A Walmart listing briefly confirmed a PS5 version of Gears of War: E-Day, but insider Jeff Grubb says Xbox reversed that decision at the eleventh hour.

A few hours ago, a Reddit user spotted something on Walmart's website that should have stayed hidden: a placeholder listing for Gears of War: E-Day on PlayStation 5, priced at $99.99 for the standard edition. The page included placeholder bullet points, a pending ESRB rating, and even mislabelled the game as a "first-person shooter." It was sloppy, clearly unfinished, and clearly not meant to go live. Walmart scrubbed it shortly after. But the damage, or perhaps the reveal, was already done.
Then came the reversal. During Giant Bomb @ Nite Day 2, journalist Jeff Grubb dropped a bombshell that reframed the entire leak. "Gears of War: E-Day was gonna be on PS5. It's not anymore," Grubb said. "That just happened. That was a decision that just got made." According to Grubb, this wasn't a long-planned strategy. It was an eleventh-hour call, made so recently that the Walmart listing still reflected the old plan.
I've covered a lot of platform exclusivity drama over the years, and this one feels different. This isn't a game that was always going to be exclusive. By all indications, E-Day was developed with a PS5 release in mind. The infrastructure was there. The retail listing was there. Someone at Xbox pulled the plug at the last possible moment, and that someone appears to be Asha Sharma.
Sharma's Exclusivity Reset
Sharma, who replaced Phil Spencer as Xbox CEO earlier this year, has been signalling a shift in direction for weeks. In an interview with Bloomberg just days ago, she acknowledged the tension at the heart of Xbox's identity crisis: "In order to be a platform, you must have exclusive content and services. And so we're looking at that very closely." She also called the previous approach of highlighting competing platform logos during Xbox showcases "a miss."
The context matters here. Xbox spent the last two years dismantling its own exclusivity wall. Halo: Campaign Evolved went to PS5. Gears of War: Reloaded brought the franchise to PlayStation for the first time ever. Forza Horizon 5 sold millions on Sony's console. The multiplatform push under Spencer was aggressive and, by most financial metrics, successful. Sharma is now trying to walk some of that back, and E-Day is the first real test of how far she's willing to go.
Grubb himself seemed skeptical of the logic. "They're going backwards on this stuff," he said during the stream. "They were like 'this battle doesn't make any sense,' now they're like, 'exclusives!' To what, sell another 20 million Xboxes?"
I think Grubb's question cuts to the core of why this decision feels reactive rather than strategic. Xbox's user base has been vocal about wanting exclusives back. On Xbox Player Voice, the community feedback site Sharma set up, a return to exclusivity sits at the top of the pile with over 22,000 votes. Pulling E-Day from PS5 reads like a direct response to that pressure, not a carefully modelled business decision. And there's a real risk that appeasing your most loyal fans comes at the cost of millions in lost PS5 revenue, especially when Gears of War: Reloaded's PS5 performance was reportedly modest at best.
That last point might actually be the strongest argument in Sharma's favour. If Reloaded didn't move the needle on PlayStation, maybe Gears isn't the franchise you sacrifice exclusivity for. Maybe it's the one you keep in the tent to give Xbox owners a reason to stay. I can see the logic, even if the timing, hours before a showcase, feels chaotic.
What Happens Next
The Xbox Games Showcase takes place later today, June 7, and includes a dedicated Gears of War: E-Day Direct with a deep dive into story and gameplay. A release date is expected, with rumours pointing to a fall 2026 window. Platform announcements will almost certainly be part of that presentation, and if Grubb is right, PS5 won't be among them.
The bigger question is what this means for other titles. Fable is currently scheduled for a February 2027 launch with a day-one PS5 version. Does that hold? Halo: Campaign Evolved is already on PlayStation; you can't un-ship a game. But future Halo entries, future Forza entries, anything not yet announced, all of it is now up in the air under Sharma's case-by-case approach.
What I keep coming back to is the Walmart listing. That page existed because someone at some point built a PS5 SKU for this game. Retailers don't fabricate platform listings from nothing. The $99.99 price tag, which would make E-Day one of the most expensive standard editions ever if it holds for Xbox and PC, is its own conversation entirely. But the PS5 version was real, it was planned, and it got killed. Whether that turns out to be a shrewd platform play or a panic move driven by fan pressure is something we'll only know in hindsight, probably around the time E-Day's sales numbers come in.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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