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Infinite HP, 9999 Damage: FF7 Rebirth's New Cheat Mode

Square Enix just added a suite of built-in cheats to FF7 Rebirth, including infinite HP, 9999 damage, and a level 65 head start. And they don't disable trophies.

Nathan Lees4 min read
Cloud and party in Final Fantasy 7 Rebirth combat with dramatic spell effects
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Constant Max HP. Constant Max MP. Limit Gauge Always Full. ATB Gauge Always Full. Constant Max Damage. If you read that list and assumed it was a GameShark code from 1998, I wouldn't blame you. But no, those are official toggle options that Square Enix just patched into Final Fantasy VII Rebirth on PS5 and PC as part of update 1.005.

The patch, which went live today alongside Rebirth's launch on Nintendo Switch 2 and Xbox Series X|S, adds what Square Enix is calling "Streamlined Progression Features." The full list includes unlimited HP and MP at all times, a permanently full Limit Gauge, max Synergy, a constantly charged ATB Gauge, 9,999 damage dealt in both combat and minigames, doubled EXP, tripled AP, easy weapon ability acquisition, max Gil, max recovery items, max materia levels, and more materials collected. Every single one of these can be toggled individually from the pause menu at any time.

On top of all that, there's a "New Game - Head Start" option accessible from the main menu. Select it and you begin the entire RPG at level 65, just five levels below the cap of 70, with a loadout of enhanced materia. Square Enix says both features are designed to help players "advance through the game smoothly, not only during your first playthrough but also when you replay it."

I want to be clear about something: I think this is great. A lot of AAA studios would have gated something like this behind a deluxe edition or sold it as a £5 "booster pack" on the storefront. Square Enix built it into a free patch for a game that's been out since 2024. For a publisher that has historically loved its microtransactions in other franchises, this is a refreshingly player-first move.

Trophies Still Work

Perhaps the most surprising detail, as noted by Push Square, is that enabling these cheats reportedly does not disable trophies or achievements. If the system works the same way it did when similar options were added to Final Fantasy VII Remake's Xbox and Switch 2 ports, you can max out every toggle and still earn your Platinum. That removes the last reason anyone might hesitate to use them.

The obvious audience here is people who bounced off Rebirth's 60-plus hour runtime or found certain combat encounters frustrating, but I think the replay crowd benefits even more. Rebirth is packed with missable side content, and the idea of grinding through combat on a second or third pass just to see everything you missed is a hard sell. Letting players flip on god mode and sprint through the story sections to reach the content they actually want to revisit is a smart quality-of-life decision.

PC players also get AMD FSR upscaling support in this patch, which Square Enix says enables "more stable and detailed image processing." Reports on Steam indicate the update weighs in at roughly 71GB, so clear some space before you download.

The timing of this patch is no accident. Rebirth launched today on Switch 2 and Xbox, and the Switch 2 version is reviewing well. It currently holds an 86 on Metacritic based on 27 reviews, with outlets like Gaming Boulevard awarding it a 9.5/10 and calling it one of Switch 2's "defining showcase titles." RPGamer gave it 4.5 out of 5, while Pocket Tactics and COGconnected both landed at 8/10 and 80/100 respectively. Performance compromises are the recurring caveat, but the consensus is that the port holds up where it counts.

Square Enix is clearly trying to make Rebirth as accessible as possible across every platform right now, and the Streamlined Progression patch is a big part of that push. Whether you're picking it up for the first time on Switch 2 or revisiting it on PS5 before Part 3 eventually surfaces, the option to simply turn the difficulty off entirely is there. Director Naoki Hamaguchi confirmed in April that Part 3 is "proceeding on time and on schedule" and that an announcement is coming soon, so there's a real chance Square Enix wants as many people as possible caught up on Rebirth's story before that reveal drops. Giving players a free, built-in way to blast through the game in a fraction of the normal time is one way to do exactly that.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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