Akuma Character Guide Revealed for Street Fighter 6
Guides Street Fighter 6

Akuma Character Guide Revealed for Street Fighter 6

Nathan Lees
Nathan Lees

Akuma won’t be making his appearance in the virtual ring of Street Fighter 6 until May 22, but Capcom has already released a character guide showcasing his abilities. Let's take a closer look at what this upcoming fighter has to offer:


Special Moves:

  • Gou Hadouken – The speed of the projectile is determined by whether you use the light, medium or heavy button. Hold down the attack button to amplify the projectile’s power, and increase the number of hits.
  • Zanku Hadoken – Launch a projectile down and forward from a forward jump. The strength of the button input will determine the angle of the projectile’s path. Take heed, however, as the projectile will dissipate should you sustain a blow.
  • Gou Shoryuken – Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent’s jumping attacks, making it a great anti-air tool.
  • Tatsumaki Zanku-kyaku – Unleash a series of roundhouse kicks while moving foward. Useful in combos as well as for sending opponents flying away.
  • Aerial Tatsumaki Zanku-kyaku – A Tatsumaki Zanku-kyaku performed during a jump. Useufl to change jump trajectory or to finish up combos.
  • Adamant Flame – A quick thrust engulfed in flames. Useful for exploiting an opponent’s opening or in combos.
  • Demon Raid – A quick leap towards the opponent that allows you to transition into variouis techniques. Clever use of these techniques will help strengthen your offense.
  • Ashura Senku – A technique that grans the user swift movement while cloaking them in illusions. Input forward or back together with the other buttons to move in that direction.

Super Arts:

  • Messatsu Gohado – Fires a high-speed, concentrated ball of the Satsui no Hado forward. Has high attack power for a projectile-based Super Art.
  • Tenma Gozanku – Fire a powerful ki blast form the air to the ground below. Useful for finishing combos from jump attacks that can be canceled.
  • Empyrean’s End – Turns the Satsui no Hado into a powerful flame before piercing the opponent. Opponents are open to follow-up attacks if they reach the end of the stage after being launched.
  • Sip of Calamity – Knocks down an opponent with overwhelming strength before unleashing a single, devastating blow. It can be canceled into from a special move, making it particularly useful in combos.

Critical Art:

  • Shun Goku Satsu: A devastating secret technique that overwhelms opponents with a flurry of attacks within a second.

Akuma remains a formidable glass cannon in Street Fighter 6, where precision and timing are key to mastering his devastating attacks. Be sure to keep an eye out for the title update coming on May 22. For more information and updates about Street Fighter 6, stay tuned!


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Guides Street Fighter 6

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