A new ASKA Hotfix has been released! From optimizations to bug fixes, the hotfix is sure to enhance your gaming experience. Read the full patch notes below.
ASKA Hotfix Patch Notes:
Hey Vikings, we’re back again with another patch, fixing some pesky bugs & making some more improvements.
We’re going to sound like a broken record at this point, but truly thank you for all of the support and feedback given - please do keep it coming.
As an aside, you’ll notice we’ve a new pinned post in the forums called “Screenshot Saturday” - we post community screenshots on our Twitter (X) account every weekend and would love to see your submissions!
And as always, if you haven't already please do leave a review 🙏
Optimal Optimizations:
- Boats, Boat Maker and Kennel are now visible in settlement menu
- Cart optimizations
- Revamped some interactions networking to allow for more concurrent interactions
- Winter invasions now scale further past the initial cap of 40 villagers
- Buffed all higher tier weapons and shields
- Villager dialogue boxes are no longer displayed for far away villagers
- Added an armour rack to Metalworker and Leatherworker addons
- Weapons and Shields durability and damage balancing
Bug stomping:
- Fixed cold iron not being removable from anvil
- Fixed potential crash on clients when the host disconnects
- Fixed pelt storage at Hunter's House
- Carts no longer explode in shallow water
- Fixed Unexplored Cave not showing on clients
- Fixed a "Saving Failed" bug caused by literal bugs (Cave Crawlers)
- Fixed AI warriors reordering the patrol points when starting their shifts
- Fixed Smolkrs being able to destroy resources from carts and sleds from a distance
- Fixed instances of villagers getting stuck when trying to travel large distances, far away from the player
Source: ASKA
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