RDR2 at 4 FPS Turns a 50-Hour Game into 471 Hours
Danish YouTuber Mongo TV is playing Red Dead Redemption 2 at 4 FPS on an aging laptop, and the numbers are genuinely staggering. The opening chapter took 12 hours. A full run would take 471.

A Danish YouTuber called Mongo TV is going viral for doing something that sounds simple but is quietly heroic: playing Red Dead Redemption 2 at 4 frames per second and refusing to stop. The opening chapter, which most players clear in around two hours, took him over 12 hours to finish. According to reporting from Dexerto, that pace puts a full playthrough on track for 471 hours.
The hardware responsible is an Intel i5-8300H paired with an Nvidia GTX 1050 Ti with 4GB of VRAM, which technically clears RDR2's minimum spec requirements. Technically. What those minimum specs don't account for is that Rockstar's open world is one of the most demanding games ever shipped on PC, and a 4GB mobile GPU from 2017 was never going to deliver anything resembling a playable experience. At 4 FPS, inputs are delayed to the point where aiming a weapon or steering a horse becomes an ordeal. Every action requires you to commit to it, wait, and hope the game interprets what you wanted.
The Math Is the Joke, But the Dedication Is Real
The reason this is spreading isn't just the absurdity of the number, though 471 hours is a figure worth sitting with for a moment. Path of Exile players will spend 471 hours in a single league and still feel like they underplayed. But RDR2 is a 50-hour story game with a deliberate pace, cinematic cutscenes, and missions that actively resist being rushed. Stretching that to nearly 500 hours through sheer hardware suffering is a different kind of commitment entirely. Mongo TV isn't grinding a loot treadmill. He's watching Arthur Morgan shuffle across a snowy mountain at a slideshow rate and pressing on anyway.
And honestly, there's something almost fitting about it. RDR2 already gets criticism for moving slowly, and a second playthrough tends to reframe that slowness as intentional texture rather than padding. At 4 FPS, Mongo TV is experiencing a version of the game where every moment is extended to an almost meditative degree. Whether that counts as appreciation or punishment probably depends on how far into hour 12 of the prologue you are.
The clips have spread across social media largely because the visual spectacle of a stuttering, barely-moving Arthur is funny, but finishing a 12-hour mission that should take two requires a specific kind of stubbornness that most of us don't have. Whether he makes it to Chapter 2 before the laptop gives up entirely.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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