Skip to content
Article header image for Peach and Rosalina Are Sisters in Mario Games Now
Gaming News4 min read

Peach and Rosalina Are Sisters in Mario Games Now

Shigeru Miyamoto says the Super Mario Galaxy Movie's reveal that Peach and Rosalina are sisters is now canon for future Mario games, a rare case of a film permanently rewriting game lore.

Nathan Lees
Share:

For nearly two decades, Mario fans speculated that Princess Peach and Rosalina were related. Super Mario Galaxy (the game) dropped enough visual and narrative breadcrumbs to fuel the theory without ever confirming it. Now a movie has done what Nintendo's games never would, and Shigeru Miyamoto wants to keep it that way.

The Super Mario Galaxy Movie, which has grossed nearly $756 million worldwide despite sitting at a 43-percent critics' score on Rotten Tomatoes, explicitly reveals that Peach and Rosalina are sisters separated at a young age. In a group interview with Japanese media published by Famitsu, Miyamoto confirmed he wants future Nintendo games to honour that relationship. As translated by Nintendo Everything, he said: "I would like to adhere as much as possible to the settings created in the movie in future games."

That's a bigger deal than it might sound. Nintendo has historically kept Mario game lore as thin as possible, and Miyamoto himself has been the primary reason why. In the same interview, he explained his long-standing reluctance: "Having too many character settings would become a constraint. I'm fine with being bound by the gameplay, but I don't want to be bound by having created a story, which has been the reason for not making movies for many years." The fact that he's now voluntarily accepting story constraints from a film is a reversal of a philosophy he's held for decades.

What This Changes

The immediate implication is that any future Mario game featuring both Peach and Rosalina has to acknowledge they're siblings. That rules out treating Rosalina as a mysterious, disconnected cosmic figure the way Super Mario Galaxy originally framed her. It also locks in the first film's backstory for Peach: she's a human who wandered into the Mushroom Kingdom through a Warp Pipe as a child, not a native of that world. These aren't small details. They reshape how Nintendo can write both characters going forward.

I think this is fascinating precisely because it came from a movie Miyamoto himself seems to know isn't landing with critics. He told Famitsu he found the harsh reviews "truly baffling," saying he expected the Galaxy film to be received better than the first movie's already mediocre 59-percent rating. The audience score sits at 89 percent and the box office is on track to clear $1 billion, so commercially the film is doing fine. But it's strange to watch Miyamoto dismiss critical reception while simultaneously treating the same film's story decisions as important enough to bind future game development.

There's a contradiction here that I can't quite square. Nintendo spent 40 years insisting Mario games don't need deep lore. Miyamoto personally kept story out of the driver's seat so designers could build levels and mechanics without narrative baggage. Now a film that critics broadly consider shallow and reference-heavy is the thing that permanently defines two of Nintendo's most important characters. The lore didn't come from a carefully crafted RPG or a prestige single-player adventure. It came from a movie that, by most critical accounts, prioritises spectacle over substance.

None of this means the Peach-Rosalina sister dynamic is a bad idea. Fans have wanted it confirmed for years, and giving Rosalina a concrete connection to the main cast could open up storytelling possibilities in games that Nintendo has historically avoided. But the source of that canon shift matters. If Miyamoto is serious about letting movie lore flow into games, the next Mario title carrying both characters will be the real test of whether Nintendo treats this as a meaningful story thread or just a line of dialogue before the next flagpole.

Share:

Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.

Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

Related Posts

Article header image for Gamers Sue Nintendo to Block a Double Tariff Payday
Gaming News

Gamers Sue Nintendo to Block a Double Tariff Payday

Two Nintendo customers have filed a class action lawsuit claiming Nintendo stands to collect tariff costs twice: once from consumers through price hikes, and again from the U.S. government through refunds.

Nathan Lees2 min read
Article header image for Yoshi's First Game in 7 Years Ditches Finish Lines
Gaming News

Yoshi's First Game in 7 Years Ditches Finish Lines

Seven years since Crafted World, Yoshi's Switch 2 debut drops the run-to-the-right formula entirely in favour of creature discovery and systemic puzzles.

Nathan Lees3 min read
Article header image for Splatoon Raiders Hits Switch 2 July 23 with No PvP
Gaming News

Splatoon Raiders Hits Switch 2 July 23 with No PvP

Nintendo has confirmed Splatoon Raiders launches exclusively on Switch 2 on July 23, 2026, and it's entirely single-player focused. A Splatoon game with no competitive multiplayer is a bigger swing than it sounds.

Nathan Lees4 min read