
Once Human 2.3.7 Bug Fixes Patch Notes (18th May 2026)
Once Human's 2.3.7 update is a targeted bug fix pass, cleaning up Chef class issues and a handful of broken interactables that had been frustrating players.
Given that the 2.3.8 update already dropped a Chef class overhaul alongside new weapons and free Starchrom, it would have been embarrassing to leave the Chef in a state where submitting dishes could outright fail or ingredients vanished into the Campfire Stove. The 2.3.7 patch, dated May 15, cleans that up across four separate Chef-related fixes, covering lost ingredients, failed dish submissions, Portable Fridges not applying correctly, and food durability displaying wrong when multiple fridges were in your pack.
Beyond the Chef fixes, two interactable objects were broken in the field: the Deviation Securement Box in Dangling Vessel Cove and the Core Loot Crate in Mirage Monolith Danger Zone both couldn't be interacted with at all. For players running those zones, that's a hard block on progression, so getting those sorted quickly was the right call. Grafting Catalysts also had a case where they'd refuse to activate, which is the sort of silent failure that makes you question whether you're doing something wrong before you realise it's a bug.
Smaller quality-of-life fixes round things out: abnormal scope glow on some weapons and a clipping issue with the Fallen Abyss Set. Nothing flashy, but a clean patch. Everything in the update is listed below.
Full Patch Notes
Dear Metas,
If you encounter any issues while playing, please contact us using the following methods:
PC: ESC - Support & Feedback - Submit Suggestion
Mobile: Map left-side menu - Headphones icon at bottom right - Suggestions - Submit Suggestion
We've been gathering community feedback and actively addressing your concerns.
The following are the ongoing/completed fixes:
May 15
The following issues have been fixed:
1. Fixed an issue where ingredients could be lost if the Chef failed to store them in the Campfire Stove.
2. Fixed an issue where the Chef could fail to submit a dish.
3. Fixed an issue where Portable Fridges redeemed from the Chef Redeem Shop might not take effect properly.
4. Fixed an issue where food Durability in the backpack could display incorrectly when carrying multiple Portable Fridges.
5. Fixed an issue where some weapon scopes glowed abnormally.
6. Fixed an issue where Grafting Catalysts could not be used in some cases.
7. Fixed an occasional clipping issue with the Fallen Abyss Set.
8. Fixed an issue where the Deviation Securement Box in Dangling Vessel Cove could not be interacted with.
9. Fixed an issue where the Core Loot Crate in Mirage Monolith Danger Zone could not be interacted with.
Once Human Development Team
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

Once Human 2.3.8 Bug Fixes Patch Notes (19th May 2026)
Once Human's 2.3.8 patch follows up yesterday's 2.3.7 with more Chef fixes and a handful of interactable and visual bugs.

Once Human 2.3.8 Update Announcement Patch Notes (13th May 2026)
Once Human's 2.3.8 update overhauled the Chef class, added two new weapons, and drops 1,000 Starchrom into every player's account.

Once Human 2.3.7 Bug Fixes Patch Notes (6th May 2026)
Once Human's latest patch is a small one, but it addresses a frustrating survival mechanic bug and a cosmetic side effect that came with it.