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Gaming News3 min read

$44M to Finish, No Backers Left. Gang of Dragon Goes Dark

Nagoshi Studio has wiped its YouTube channel and every Gang of Dragon trailer from the internet. With NetEase's funding drying up in May and no new backer in sight, the Yakuza creator's ambitious successor looks all but dead.

Nathan Lees
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"This channel does not exist."

That's the message you get when you try to visit Nagoshi Studio's YouTube page. No farewell post, no explanation, no redirect. The entire channel, every trailer, every piece of Gang of Dragon footage the studio ever uploaded, is gone. The only way to watch the game's reveal trailer now is through The Game Awards' own upload. As first spotted by users on X and the r/yakuzagames subreddit, Nagoshi Studio appears to have quietly erased its presence from the platform.

This doesn't happen when things are going well. Studios don't nuke their own marketing materials because they landed a great publishing deal. And the timing here is brutal: NetEase reportedly pulled funding from Gang of Dragon last month after being told the game needed an additional ¥7 billion, roughly $44.4 million, to finish development. According to earlier Bloomberg reporting, that money was supposed to dry up entirely by May. We're now days away from that deadline, and instead of an announcement about a new partner, we're watching the studio scrub itself from the internet.

The impossible ask

What made this situation so dire from the start wasn't just the funding gap. NetEase didn't simply walk away and wish Nagoshi well. Reports indicated that the publisher also required Nagoshi Studio to buy back the game and its assets before development could continue elsewhere. So Nagoshi wasn't just looking for someone willing to fund $44 million in remaining development costs; he needed a backer willing to pay NetEase for the privilege of taking over a project that had already burned through its original budget. I can't think of many publishers who'd sign that cheque for a game with no proven sales track record, no matter how famous the creator.

The whole situation feels like a case study in how not to structure a studio deal. Toshihiro Nagoshi left SEGA in 2021, founded his new studio with NetEase's backing in 2022, and managed to land a world premiere slot at The Game Awards just last December. Gang of Dragon looked like a spiritual successor to Yakuza, set in Kabukicho with Korean-American actor Ma Dong-seok (Don Lee) starring as a crime syndicate member navigating Shinjuku's underworld. It had pedigree, star power, and a prime-time reveal. Four months later, the YouTube channel is a dead link.

There are a couple of thin threads of hope, if you're inclined to grasp at them. Gang of Dragon's Steam page is still live. Nagoshi Studio's official website and social media accounts outside YouTube remain up. It's technically possible the studio has been acquired and the channel deletion is part of a transition. But a publisher buying both the studio and agreeing to cover $44 million in remaining development costs for an unfinished game from a brand-new IP? I'm not buying it.

No official statement has come from either Nagoshi Studio or NetEase. The silence, combined with the channel wipe, paints a picture that's hard to read any other way. Gang of Dragon was pitched as the next chapter for one of gaming's most respected action-adventure creators. Instead, it's becoming a cautionary tale about what happens when a project's funding structure collapses before the game ever had a chance to prove itself. The Steam page lists Nagoshi Studio as both developer and publisher, with no release date and no platforms confirmed beyond PC and PS5.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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