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Dawn of War 4 Locks In September 17 Launch Date

Warhammer Skulls brought the concrete date fans have been waiting for, plus a Commander Edition with early access and a post-launch roadmap that includes Crusade Mode, a mission editor, and a mystery faction.

Nathan Lees3 min read
Dawn of War 4 key art
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September 17. After years of waiting for a proper return to the franchise that basically defined Warhammer RTS games, Dawn of War 4 finally has a locked release date. The announcement came during Warhammer Skulls, and you can already wishlist it on Steam if you haven't already.

But here's where the announcement gets a little more complicated than a simple date drop. There are two editions: a standard release hitting September 17, and a Commander Edition that grants access three days early on September 14. The Commander Edition also bundles all year-one DLC content, which includes a Blood Ravens Story Prologue, a campaign expansion featuring a new unnamed faction, and new playable commanders. Neither edition has a confirmed price yet, though both will carry a 10% preorder discount.

I covered the initial reveal yesterday, and what struck me then still stands: the date itself is great news, but the two-tier early access split is can sour a launch if the pricing gap is too wide. Paying extra for DLC you'll get eventually is one thing. Paying extra to play three days before everyone else is a different proposition, and I'm curious to see how the community reacts once actual numbers are attached.

Post-Launch Roadmap

The bigger story might be what comes after September. Crusade Mode, a fan favourite from earlier entries that turns campaigns into sprawling planet-scale conquest, will arrive in autumn as a free update. Following that, a series of free updates will roll out new modes, map packs, and a Mission Editor that lets players build and share their own battles. Some map packs will be free; others will be paid. The campaign expansion and new faction are part of the Commander Edition bundle or will presumably be sold separately.

A mission editor is the kind of feature that can give an RTS real staying power, especially in a community as dedicated as the Warhammer 40K crowd. If Relic and Deep Silver deliver solid modding tools, Dawn of War 4 could have legs well beyond its first year. The original Dawn of War still has an active modding scene over two decades later, so the appetite is clearly there.

September 17 also plants Dawn of War 4 in a busy window. GTA 6 looms on November 19, and the autumn release calendar is already stacking up. For an RTS, though, the competition is less direct; strategy fans aren't necessarily choosing between Dawn of War and an open-world crime epic. Whether the game ships in a state that justifies the hype. Dawn of War 3 divided the fanbase sharply, and this sequel needs to land clean to win back trust. A concrete date with a clear post-launch plan is at least the right way to start that conversation.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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