The First Descendant Hotfix 1.1.8 has arrived with some important changes and fixes for players. Explosives now only explode when damaged by firearms, and the rate of outgoing damage has been adjusted. Additionally, UI improvements allow for easier field settings adjustments and bug fixes address issues with monster behavior and skill activation. Read the full patch notes below.
The First Descendant Update 1.1.8 Patch Notes:
Here are the details of The First Descendant Hotfix 1.1.8 maintenance-free patch.
■ Patch Date
- PST 2024.11.13(Wed) 23:00
■ Platforms
- Steam, Xbox Series X│S, Xbox One, PS4, PS5
Content Improvements
Content Improvements
- Explosives - Gas Tank and Vulgus Shells now only explode when damaged by firearms.
ㄴ Explosives will no longer explode due to skill damage.
- The rate of outgoing damage of explosives has changed.
ㄴ For players, reduced from 0.3 to 0.05
ㄴ For Common Monsters, increased from 0.9 to 1
ㄴ For Elite Monsters, increased from 0.2 to 0.4
(2) UI & UX
- You can now change field settings (Public/Private) while on the battlefield.
ㄴ Similar to the Field Difficulty change, Public/Private settings will take effect upon visiting a Camp or Outpost after making a change.
- The maximum number of players you can add to your Friends and Block lists has been changed.
ㄴ Previously: 50 → Now: 100
Bug Fixes
(1) Contents
- Fixed an issue where the Timer UI showing the remaining time to attack the Commander monster in Invasion would sporadically not be visible.
- Fixed an issue where the monsters would move around the defense objects and stop attacking in the Special Operation Albion Resource Defense Fortress.
(2) Descendants
- Fixed an issue where 'area targeting skills' would not activate and be cancelled when the target was too far from the reticle at the center of the screen.
ㄴ Affected Skills: Viessa (Ultimate Viessa)'s 'Blizzard', Valby (Ultimate Valby)'s 'Plop Plop', Enzo's 'Start Supply' and 'Supply Firearm Enhancer', and Yujin's 'First Aid Kit'
Source: The First Descendant
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